out.GCC3.RELEASE/dgl/gVectorField.obj: dgl/gVectorField.cc \
  dgl/gVectorField.h math/mPoint.h platform/platform.h \
  core/torqueConfig.h platform/types.h platform/types.gcc.h \
  platform/types.win32.h platform/platformAssert.h math/mMathFn.h \
  math/mConstants.h c:/TBE/MinGW/include/math.h \
  c:/TBE/MinGW/include/_mingw.h core/stream.h core/fileStream.h \
  core/fileio.h dgl/dgl.h platform/platformGL.h \
  platformWin32/platformGL.h platformWin32/gl_types.h \
  platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
  math/mRect.h core/color.h core/frameAllocator.h util/safeDelete.h
