out.GCC3.RELEASE/platformWin32/winGL.obj: platformWin32/winGL.cc \
  platformWin32/platformWin32.h c:/TBE/MinGW/include/windows.h \
  c:/TBE/MinGW/include/stdarg.h \
  c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
  c:/TBE/MinGW/include/windef.h c:/TBE/MinGW/include/winnt.h \
  c:/TBE/MinGW/include/winerror.h c:/TBE/MinGW/include/string.h \
  c:/TBE/MinGW/include/_mingw.h c:/TBE/MinGW/include/stddef.h \
  c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
  ../lib/directx8/basetsd.h c:/TBE/MinGW/include/pshpack4.h \
  c:/TBE/MinGW/include/poppack.h c:/TBE/MinGW/include/wincon.h \
  c:/TBE/MinGW/include/winbase.h c:/TBE/MinGW/include/wingdi.h \
  c:/TBE/MinGW/include/winuser.h c:/TBE/MinGW/include/winnls.h \
  c:/TBE/MinGW/include/winver.h c:/TBE/MinGW/include/winnetwk.h \
  c:/TBE/MinGW/include/winreg.h c:/TBE/MinGW/include/winsvc.h \
  c:/TBE/MinGW/include/cderr.h c:/TBE/MinGW/include/dde.h \
  c:/TBE/MinGW/include/ddeml.h c:/TBE/MinGW/include/dlgs.h \
  c:/TBE/MinGW/include/imm.h c:/TBE/MinGW/include/lzexpand.h \
  c:/TBE/MinGW/include/mmsystem.h c:/TBE/MinGW/include/nb30.h \
  c:/TBE/MinGW/include/rpc.h c:/TBE/MinGW/include/rpcdce.h \
  c:/TBE/MinGW/include/basetyps.h c:/TBE/MinGW/include/rpcdcep.h \
  c:/TBE/MinGW/include/rpcnsi.h c:/TBE/MinGW/include/rpcnterr.h \
  c:/TBE/MinGW/include/shellapi.h c:/TBE/MinGW/include/pshpack2.h \
  c:/TBE/MinGW/include/winperf.h c:/TBE/MinGW/include/commdlg.h \
  c:/TBE/MinGW/include/winspool.h c:/TBE/MinGW/include/winsock2.h \
  c:/TBE/MinGW/include/ole2.h c:/TBE/MinGW/include/objbase.h \
  c:/TBE/MinGW/include/rpcndr.h c:/TBE/MinGW/include/rpcnsip.h \
  c:/TBE/MinGW/include/objfwd.h c:/TBE/MinGW/include/stdlib.h \
  c:/TBE/MinGW/include/wtypes.h c:/TBE/MinGW/include/unknwn.h \
  c:/TBE/MinGW/include/objidl.h c:/TBE/MinGW/include/cguid.h \
  c:/TBE/MinGW/include/olectlid.h c:/TBE/MinGW/include/oleauto.h \
  c:/TBE/MinGW/include/oaidl.h c:/TBE/MinGW/include/oleidl.h \
  platform/platform.h core/torqueConfig.h platform/types.h \
  platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
  c:/TBE/MinGW/include/stdio.h platformWin32/GLWinFunc.h \
  platformWin32/GLWinExtFunc.h platformWin32/platformGL.h \
  platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
  platform/GLUFunc.h dgl/dgl.h platform/platformVideo.h core/tVector.h \
  core/unicode.h console/console.h core/bitSet.h console/consoleTypes.h \
  console/dynamicTypes.h console/simBase.h core/tAlgorithm.h \
  console/consoleObject.h core/stringTable.h core/dataChunker.h \
  console/simDictionary.h platform/platformMutex.h \
  platform/platformSemaphore.h
