out.GCC3.RELEASE/game/gameConnection.obj: game/gameConnection.cc \
  platform/platform.h core/torqueConfig.h platform/types.h \
  platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
  core/dnet.h platform/event.h console/consoleTypes.h \
  console/dynamicTypes.h console/simBase.h core/tVector.h \
  core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
  core/stringTable.h core/dataChunker.h console/console.h \
  c:/TBE/MinGW/include/stdarg.h \
  c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
  console/simDictionary.h platform/platformMutex.h \
  platform/platformSemaphore.h core/bitStream.h core/stream.h \
  math/mPoint.h math/mMathFn.h math/mConstants.h \
  c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
  sim/pathManager.h math/mQuat.h math/mMath.h math/mRect.h math/mBox.h \
  math/mPlane.h math/mMatrix.h math/mSphere.h math/mRandom.h \
  math/mathTypes.h sim/sceneObject.h sim/netObject.h \
  collision/collision.h collision/polyhedron.h \
  collision/abstractPolyList.h math/mPlaneTransformer.h \
  game/objectTypes.h core/color.h sceneGraph/lightManager.h \
  sceneGraph/sceneGraph.h core/polyList.h dgl/gTexManager.h \
  platform/platformGL.h platformWin32/platformGL.h \
  platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
  platform/GLUFunc.h dgl/gBitmap.h core/resManager.h core/fileStream.h \
  core/fileio.h core/zipSubStream.h core/filterStream.h \
  core/zipAggregate.h core/zipHeaders.h sceneGraph/sceneLighting.h \
  terrain/terrData.h dgl/materialList.h collision/convex.h \
  interior/interiorInstance.h interior/interiorRes.h \
  interior/interiorLMManager.h core/bitVector.h \
  sceneGraph/shadowVolumeBSP.h interior/interior.h audio/audioDataBlock.h \
  platform/platformAudio.h platform/platformAL.h \
  ../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
  ../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
  ../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
  audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
  c:/TBE/MinGW/include/stddef.h \
  c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
  ../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
  ../lib/xiph/include/ogg/os_types.h game/game.h game/shapeBase.h \
  game/gameBase.h game/moveManager.h sceneGraph/sceneState.h \
  sim/netStringTable.h game/gameConnection.h sim/netConnection.h \
  sim/connectionStringTable.h game/gameConnectionEvents.h game/auth.h \
  util/safeDelete.h
