out.GCC3.RELEASE/game/net/tcpObject.obj: game/net/tcpObject.cc \
  game/net/tcpObject.h console/simBase.h core/tVector.h \
  platform/platform.h core/torqueConfig.h platform/types.h \
  platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
  core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
  core/stringTable.h core/dataChunker.h console/console.h \
  c:/TBE/MinGW/include/stdarg.h \
  c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
  console/simDictionary.h platform/platformMutex.h \
  platform/platformSemaphore.h platform/event.h platform/gameInterface.h \
  console/consoleInternal.h console/consoleTypes.h console/dynamicTypes.h \
  game/demoGame.h
