out.GCC3.RELEASE/dgl/materialList.obj: dgl/materialList.cc \
  platform/platform.h core/torqueConfig.h platform/types.h \
  platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
  dgl/gTexManager.h platform/platformGL.h platformWin32/platformGL.h \
  platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
  platform/GLUFunc.h core/resManager.h core/tVector.h core/stringTable.h \
  core/dataChunker.h core/fileStream.h core/fileio.h core/stream.h \
  core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
  core/zipHeaders.h core/crc.h dgl/materialList.h console/console.h \
  core/bitSet.h c:/TBE/MinGW/include/stdarg.h \
  c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h
