out.GCC3.RELEASE/dgl/splineUtil.obj: dgl/splineUtil.cc dgl/splineUtil.h \
  platform/platform.h core/torqueConfig.h platform/types.h \
  platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
  math/mPoint.h math/mMathFn.h math/mConstants.h \
  c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h \
  math/mSplinePatch.h core/tVector.h core/color.h platform/platformGL.h \
  platformWin32/platformGL.h platformWin32/gl_types.h \
  platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h
