out.GCC3.RELEASE/console/telnetDebugger.obj: console/telnetDebugger.cc \ platform/platform.h core/torqueConfig.h platform/types.h \ platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \ console/console.h core/bitSet.h c:/TBE/MinGW/include/stdarg.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \ console/telnetDebugger.h platform/event.h core/stringTable.h \ core/dataChunker.h console/consoleInternal.h core/tVector.h \ console/consoleTypes.h console/dynamicTypes.h console/simBase.h \ core/tAlgorithm.h console/consoleObject.h console/simDictionary.h \ platform/platformMutex.h platform/platformSemaphore.h console/ast.h \ console/compiler.h console/codeBlock.h console/consoleParser.h \ c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/_mingw.h \ c:/TBE/MinGW/include/stddef.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \ console/cmdgram.h platform/gameInterface.h