out.GCC3.RELEASE/collision/polyhedron.obj: collision/polyhedron.cc \ platform/platform.h core/torqueConfig.h platform/types.h \ platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \ dgl/dgl.h platform/platformGL.h platformWin32/platformGL.h \ platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \ platform/GLUFunc.h console/console.h core/bitSet.h \ c:/TBE/MinGW/include/stdarg.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \ collision/polyhedron.h math/mMath.h math/mPoint.h math/mMathFn.h \ math/mConstants.h c:/TBE/MinGW/include/math.h \ c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \ math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \ math/mathTypes.h console/dynamicTypes.h console/simBase.h \ core/tVector.h core/tAlgorithm.h console/consoleObject.h \ core/stringTable.h core/dataChunker.h console/simDictionary.h \ platform/platformMutex.h platform/platformSemaphore.h