out.GCC3.RELEASE/console/consoleFunctions.obj: \ console/consoleFunctions.cc platform/platform.h core/torqueConfig.h \ platform/types.h platform/types.gcc.h platform/types.win32.h \ platform/platformAssert.h console/console.h core/bitSet.h \ c:/TBE/MinGW/include/stdarg.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \ console/consoleInternal.h core/stringTable.h core/dataChunker.h \ core/tVector.h console/consoleTypes.h console/dynamicTypes.h \ console/simBase.h core/tAlgorithm.h console/consoleObject.h \ console/simDictionary.h platform/platformMutex.h \ platform/platformSemaphore.h console/ast.h core/resManager.h \ core/fileStream.h core/fileio.h core/stream.h core/zipSubStream.h \ core/filterStream.h core/zipAggregate.h core/zipHeaders.h core/crc.h \ console/compiler.h console/codeBlock.h console/consoleParser.h \ c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/_mingw.h \ c:/TBE/MinGW/include/stddef.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \ console/cmdgram.h platform/event.h platform/gameInterface.h \ platform/platformInput.h