out.GCC3.RELEASE/game/version.obj: game/version.cc platform/platform.h \ core/torqueConfig.h platform/types.h platform/types.gcc.h \ platform/types.win32.h platform/platformAssert.h game/version.h \ console/console.h core/bitSet.h c:/TBE/MinGW/include/stdarg.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h