out.GCC3.RELEASE/platform/gameInterface.obj: platform/gameInterface.cc \ platform/platform.h core/torqueConfig.h platform/types.h \ platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \ platform/event.h platform/gameInterface.h core/fileStream.h \ core/fileio.h core/stream.h console/console.h core/bitSet.h \ c:/TBE/MinGW/include/stdarg.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h