out.GCC3.RELEASE/terrain/bvQuadTree.obj: terrain/bvQuadTree.cc \ terrain/bvQuadTree.h core/tVector.h platform/platform.h \ core/torqueConfig.h platform/types.h platform/types.gcc.h \ platform/types.win32.h platform/platformAssert.h core/bitVector.h \ math/mPoint.h math/mMathFn.h math/mConstants.h \ c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h \ console/console.h core/bitSet.h c:/TBE/MinGW/include/stdarg.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h