out.GCC3.RELEASE/ts/tsShapeConstruct.obj: ts/tsShapeConstruct.cc \ ts/tsShapeConstruct.h ts/tsShape.h ts/tsMesh.h platform/platform.h \ core/torqueConfig.h platform/types.h platform/types.gcc.h \ platform/types.win32.h platform/platformAssert.h core/stream.h \ math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \ c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \ math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \ math/mRandom.h math/mathTypes.h console/dynamicTypes.h \ console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \ console/consoleObject.h core/stringTable.h core/dataChunker.h \ console/console.h c:/TBE/MinGW/include/stdarg.h \ c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \ console/simDictionary.h platform/platformMutex.h \ platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \ platform/platformGL.h platformWin32/platformGL.h \ platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \ platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \ core/zipSubStream.h core/filterStream.h core/zipAggregate.h \ core/zipHeaders.h core/crc.h collision/abstractPolyList.h \ math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \ ts/tsTransform.h ts/tsShapeAlloc.h console/consoleTypes.h \ core/bitStream.h