//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- datablock TSShapeConstructor(PlayerDts) { baseShape = "./knight.dts"; sequence0 = "./knight_root.dsq root"; sequence1 = "./knight_forward.dsq run"; sequence2 = "./knight_back.dsq back"; sequence3 = "./knight_side.dsq side"; sequence4 = "./knight_lookde.dsq look"; sequence5 = "./knight_head.dsq head"; sequence6 = "./knight_fall.dsq fall"; sequence7 = "./knight_land.dsq land"; sequence8 = "./knight_jump.dsq jump"; sequence9 = "./knight_diehead.dsq death1"; sequence10 = "./knight_diechest.dsq death2"; sequence11 = "./knight_dieback.dsq death3"; sequence12 = "./knight_diesidelf.dsq death4"; sequence13 = "./knight_diesidert.dsq death5"; sequence14 = "./knight_dieleglf.dsq death6"; sequence15 = "./knight_dielegrt.dsq death7"; sequence16 = "./knight_dieslump.dsq death8"; sequence17 = "./knight_dieknees.dsq death9"; sequence18 = "./knight_dieforward.dsq death10"; sequence19 = "./knight_diespin.dsq death11"; sequence20 = "./knight_looksn.dsq looksn"; sequence21 = "./knight_lookms.dsq lookms"; sequence22 = "./knight_scoutroot.dsq scoutroot"; sequence23 = "./knight_headside.dsq headside"; sequence24 = "./knight_recoilde.dsq light_recoil"; sequence25 = "./knight_sitting.dsq sitting"; sequence26 = "./knight_celsalute.dsq celsalute"; sequence27 = "./knight_celwave.dsq celwave"; sequence28 = "./knight_standjump.dsq standjump"; sequence29 = "./knight_looknw.dsq looknw"; };