out.GCC3.RELEASE/dgl/gVectorField.obj: dgl/gVectorField.cc \ dgl/gVectorField.h math/mPoint.h platform/platform.h \ core/torqueConfig.h platform/types.h platform/types.gcc.h \ platform/types.win32.h platform/platformAssert.h math/mMathFn.h \ math/mConstants.h c:/TBE/MinGW/include/math.h \ c:/TBE/MinGW/include/_mingw.h core/stream.h core/fileStream.h \ core/fileio.h dgl/dgl.h platform/platformGL.h \ platformWin32/platformGL.h platformWin32/gl_types.h \ platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \ math/mRect.h core/color.h core/frameAllocator.h util/safeDelete.h