//-------------------------- 6/15/2006 -- 20:01:11 ----- Processor Init: Intel Pentium 4, ~2.40 Ghz (timed at roughly 2.39 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: keyboard0 input device created. mouse0 input device created. DirectInput enabled. Initializing chunk mappings... o 'TEXT' maps to TextChunk o 'SCHK' maps to UnknownChunk o 'SCHK' maps to SimChunk --------- Loading MODS --------- Loading compiled script starter.fps/main.cs. Loading compiled script common/main.cs. Missing file: common/defaults.cs! Loading compiled script starter.fps/client/defaults.cs. Loading compiled script starter.fps/server/defaults.cs. exec: Warning! Found a DSO from the future! (starter.fps/client/prefs.cs.dso) Compiling starter.fps/client/prefs.cs... Loading compiled script starter.fps/client/prefs.cs. exec: Warning! Found a DSO from the future! (starter.fps/server/prefs.cs.dso) Compiling starter.fps/server/prefs.cs... Loading compiled script starter.fps/server/prefs.cs. Loading compiled script creator/main.cs. Loading compiled script common/main.cs. Missing file: common/defaults.cs! Loading compiled script ParticleEditor/main.cs. --------- Parsing Arguments --------- --------- Initializing MOD: Particle Editor --------- --------- Initializing MOD: Common --------- Loading compiled script common/client/canvas.cs. Loading compiled script common/client/audio.cs. --------- Initializing MOD: FPS Starter Kit --------- Loading compiled script starter.fps/client/init.cs. Loading compiled script starter.fps/server/init.cs. Loading compiled script starter.fps/data/init.cs. Loading compiled script starter.fps/data/terrains/grassland/propertyMap.cs. Missing file: starter.fps/data/terrains/scorched/propertyMap.cs! --------- Initializing MOD: FPS Starter Kit: Server --------- Loading compiled script common/server/audio.cs. Loading compiled script common/server/server.cs. Loading compiled script common/server/message.cs. Loading compiled script common/server/commands.cs. Loading compiled script common/server/missionInfo.cs. Loading compiled script common/server/missionLoad.cs. Loading compiled script common/server/missionDownload.cs. Loading compiled script common/server/clientConnection.cs. Loading compiled script common/server/kickban.cs. Loading compiled script common/server/game.cs. Loading compiled script starter.fps/server/scripts/commands.cs. Loading compiled script starter.fps/server/scripts/centerPrint.cs. Loading compiled script starter.fps/server/scripts/game.cs. --------- Initializing MOD: FPS Starter Kit: Client --------- Loading compiled script starter.fps/client/ui/customProfiles.cs. Loading compiled script common/client/message.cs. Loading compiled script common/client/mission.cs. Loading compiled script common/client/missionDownload.cs. Loading compiled script common/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Accelerated D3D device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... Setting screen mode to 1024x768x32 (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context... Making the new rendering context current... OpenGL driver information: Vendor: NVIDIA Corporation Renderer: GeForce4 Ti 4200/AGP/SSE2 Version: 1.5.5 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_blend_color EXT_blend_minmax EXT_paletted_texture EXT_compiled_vertex_array NV_vertex_array_range EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 8) WGL_EXT_swap_control OpenGL Init: Disabled Extensions 3DFX_texture_compression_FXT1 Loading compiled script common/ui/defaultProfiles.cs. Loading compiled script common/ui/ConsoleDlg.gui. Loading compiled script common/ui/LoadFileDlg.gui. Could not locate texture: common/ui/bs Loading compiled script common/ui/ColorPickerDlg.gui. Loading compiled script common/ui/SaveFileDlg.gui. Could not locate texture: common/ui/bs Loading compiled script common/ui/MessageBoxOkDlg.gui. Loading compiled script common/ui/MessageBoxYesNoDlg.gui. Loading compiled script common/ui/MessageBoxOKCancelDlg.gui. Loading compiled script common/ui/MessagePopupDlg.gui. Loading compiled script common/ui/HelpDlg.gui. Loading compiled script common/ui/RecordingsDlg.gui. Loading compiled script common/ui/NetGraphGui.gui. exec: Warning! Found a DSO from the future! (common/client/metrics.cs.dso) Compiling common/client/metrics.cs... common/client/metrics.cs Line: 44 - Syntax error. Loading compiled script common/client/metrics.cs. Loading compiled script common/ui/FrameOverlayGui.gui. Loading compiled script common/client/messageBox.cs. Loading compiled script common/client/screenshot.cs. Loading compiled script common/client/cursor.cs. Loading compiled script common/client/help.cs. Loading compiled script common/client/recordings.cs. OpenAL Driver Init: OpenAL Missing OpenAL Extension function 'EAXSet' Missing OpenAL Extension function 'EAXGet' Vendor: Creative Labs Inc. Version: 1.1 Renderer: Software Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE Loading compiled script starter.fps/client/scripts/audioProfiles.cs. Loading compiled script starter.fps/client/ui/defaultGameProfiles.cs. Loading compiled script starter.fps/client/ui/PlayGui.gui. Loading compiled script starter.fps/client/ui/ChatHud.gui. Loading compiled script starter.fps/client/ui/playerList.gui. Loading compiled script starter.fps/client/ui/mainMenuGui.gui. Missing file: starter.fps/client/ui/QuitGui.gui! Loading compiled script starter.fps/client/ui/aboutDlg.gui. Loading compiled script starter.fps/client/ui/startMissionGui.gui. Loading compiled script starter.fps/client/ui/joinServerGui.gui. Loading compiled script starter.fps/client/ui/loadingGui.gui. Loading compiled script starter.fps/client/ui/endGameGui.gui. Loading compiled script starter.fps/client/ui/optionsDlg.gui. Loading compiled script starter.fps/client/ui/remapDlg.gui. Loading compiled script starter.fps/client/ui/StartupGui.gui. Missing file: starter.fps/client/ui/InventoryGui.gui! Loading compiled script starter.fps/client/scripts/client.cs. Loading compiled script starter.fps/client/scripts/game.cs. Loading compiled script starter.fps/client/scripts/missionDownload.cs. Loading compiled script starter.fps/client/scripts/serverConnection.cs. Loading compiled script starter.fps/client/scripts/playerList.cs. Loading compiled script starter.fps/client/scripts/loadingGui.cs. Loading compiled script starter.fps/client/scripts/optionsDlg.cs. Loading compiled script starter.fps/client/scripts/chatHud.cs. Loading compiled script starter.fps/client/scripts/messageHud.cs. Loading compiled script starter.fps/client/scripts/playGui.cs. Loading compiled script starter.fps/client/scripts/centerPrint.cs. Loading compiled script starter.fps/client/scripts/InventoryGui.cs. Loading compiled script starter.fps/client/scripts/default.bind.cs. exec: Warning! Found a DSO from the future! (starter.fps/client/config.cs.dso) Compiling starter.fps/client/config.cs... Loading compiled script starter.fps/client/config.cs. Binding server port to default IP UDP initialized on port 0 Unable to locate audio profile 'AudioStartup' --------- Initializing: Torque Creator --------- Loading compiled script creator/editor/editor.cs. Loading compiled script creator/editor/particleEditor.cs. Loading compiled script creator/scripts/scriptDoc.cs. Loading compiled script creator/ui/creatorProfiles.cs. Loading compiled script creator/ui/InspectDlg.gui. Loading compiled script creator/ui/GuiEditorGui.gui. Loading compiled script ParticleEditor/ui/init.cs. Loading compiled script ParticleEditor/ui/ParticleEditor.gui. Loading compiled script ParticleEditor/scripts/init.cs. Loading compiled script ParticleEditor/scripts/ParticleEditor.cs. Loading compiled script ParticleEditor/scripts/Saves.cs. Engine initialized... *** Load Main Menu Exporting server prefs... Loading compiled script starter.fps/server/scripts/audioProfiles.cs. Loading compiled script starter.fps/server/scripts/camera.cs. Loading compiled script starter.fps/server/scripts/markers.cs. Loading compiled script starter.fps/server/scripts/triggers.cs. Loading compiled script starter.fps/server/scripts/inventory.cs. Loading compiled script starter.fps/server/scripts/shapeBase.cs. Loading compiled script starter.fps/server/scripts/item.cs. Loading compiled script starter.fps/server/scripts/health.cs. Loading compiled script starter.fps/server/scripts/staticShape.cs. Loading compiled script starter.fps/server/scripts/weapon.cs. Loading compiled script starter.fps/server/scripts/radiusDamage.cs. Loading compiled script starter.fps/server/scripts/crossbow.cs. ParticleEmitterData(CrossbowBoltEmitter) velocityVariance > ejectionVelocity Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 0 (Collision-3) bounds box invalid! exec: Warning! Found a DSO from the future! (starter.fps/server/scripts/player.cs.dso) Compiling starter.fps/server/scripts/player.cs... starter.fps/server/scripts/player.cs Line: 817 - Syntax error. Loading compiled script starter.fps/server/scripts/player.cs. Loading compiled script starter.fps/data/shapes/player/player.cs. Validation required for shape: starter.fps/data/shapes/player/player.dts Loading compiled script starter.fps/server/scripts/fire.cs. Loading compiled script starter.fps/server/scripts/BlackKnight.cs. Validation required for shape: starter.fps/data/shapes/player/player.dts Loading compiled script starter.fps/server/scripts/environment.cs. Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class Loading compiled script starter.fps/server/scripts/doors/doorWood.cs. *** LOADING MISSION: starter.fps/data/missions/newMission.mis *** Stage 1 load Loading compiled script ParticleEditor/Particles/RainbowSpiralEmitter.cs. Loading compiled script ParticleEditor/Particles/DefaultParticles.cs. *** Stage 2 load Executing starter.fps/data/missions/newMission.mis. onNeedRelight: Unknown command. onNeedRelight: Unknown command. onNeedRelight: Unknown command. onNeedRelight: Unknown command. onNeedRelight: Unknown command. onNeedRelight: Unknown command. onNeedRelight: Unknown command. onNeedRelight: Unknown command. onNeedRelight: Unknown command. *** Mission loaded Loading AIPlayer entities... Connect request from: IPX:2D000000:2E0000007886:255 Connection established 1560 CADD: 1561 local *** Sending mission load to client: starter.fps/data/missions/newMission.mis Mapping string: ServerMessage to index: 0 Mapping string: MsgConnectionError to index: 1 Mapping string: MsgLoadInfo to index: 2 Mapping string: MsgLoadDescripition to index: 3 Mapping string: MsgLoadInfoDone to index: 4 Mapping string: MsgClientJoin to index: 5 Mapping string: Welcome to the Torque demo app %1. to index: 6 Mapping string:  Poser to index: 7 Mapping string: MissionStartPhase1 to index: 8 *** New Mission: starter.fps/data/missions/newMission.mis *** Phase 1: Download Datablocks & Targets Mapping string: MissionStartPhase1Ack to index: 0 Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 1 (Collision-3) bounds box invalid! Could not locate texture: starter.fps/data/shapes/player/base.lmale Could not locate texture: starter.fps/data/shapes/player/base.lmale Validation required for shape: starter.fps/data/shapes/player/player.dts Could not locate texture: starter.fps/data/shapes/player/base.lmale Could not locate texture: starter.fps/data/shapes/player/base.lmale Validation required for shape: starter.fps/data/shapes/player/player.dts Mapping string: MissionStartPhase2 to index: 9 *** Phase 2: Download Ghost Objects Mapping string: MissionStartPhase2Ack to index: 1 Could not locate texture: starter.fps/data/environment/mist2 Could not locate texture: starter.fps/data/environment/mist2 Ghost Always objects received. Mapping string: MissionStartPhase3 to index: 10 Client Replication Startup has Happened! fxFoliageReplicator - Client Foliage Replication Startup is complete. *** Phase 3: Mission Lighting Successfully loaded mission lighting file: 'starter.fps/data/missions/newMission_e241b88e.ml' Mission lighting done Mapping string: MissionStartPhase3Ack to index: 2 Mapping string: MissionStart to index: 11 Mapping string: SyncClock to index: 12 *** Initial Control Object Activating DirectInput... keyboard0 input device acquired. Mapping string: Kork1 to index: 13 Mapping string: Kork2 to index: 14 Mapping string: dropCameraAtPlayer to index: 3 Loading compiled script creator/editor/cursors.cs. Loading compiled script creator/editor/editor.bind.cs. Loading compiled script creator/editor/ObjectBuilderGui.gui. Loading compiled script creator/editor/EditorGui.gui. Loading compiled script creator/editor/EditorGui.cs. Loading compiled script creator/editor/WorldEditorSettingsDlg.gui. Loading compiled script creator/editor/TerrainEditorVSettingsGui.gui. General\tTab_general\tgeneral_min_height\t50\tgeneral_scale\t300\tgeneral_water\t0.000\tgeneral_centerx\t0\tgeneral_centery\t0 Tab data: General^Tab_general^general_min_height^50^general_scale^300^general_water^0.000^general_centerx^0^general_centery^0 tab: Tab_general Heightfield::eval:0 General Heightfield::eval:0 General Heightfield::eval:0 General Loading compiled script creator/editor/editorRender.cs. Obj: AudioDefault3d - Obj: AudioClose3d - Obj: AudioClosest3d - Obj: AudioDefaultLooping3d - Obj: AudioCloseLooping3d - Obj: AudioClosestLooping3d - Obj: Audio2D - Obj: AudioLooping2D - Obj: takeme - Obj: Observer - Obj: WayPointMarker - Misc Obj: SpawnSphereMarker - Misc Obj: DefaultTrigger - Obj: HealthKit - Health Obj: HealthPatch - Health Obj: WeaponUseSound - Obj: WeaponPickupSound - Obj: AmmoPickupSound - Obj: CrossbowReloadSound - Obj: CrossbowFireSound - Obj: CrossbowFireEmptySound - Obj: CrossbowExplosionSound - Obj: CrossbowSplashMist - Obj: CrossbowSplashMistEmitter - Obj: CrossbowSplashParticle - Obj: CrossbowSplashEmitter - Obj: CrossbowSplash - Obj: CrossbowBoltParticle - Obj: CrossbowBubbleParticle - Obj: CrossbowBoltEmitter - Obj: CrossbowBoltBubbleEmitter - Obj: CrossbowDebrisSpark - Obj: CrossbowDebrisSparkEmitter - Obj: CrossbowDebrisExplosion - Obj: CrossbowDebrisTrail - Obj: CrossbowDebrisTrailEmitter - Obj: CrossbowExplosionDebris - Obj: CrossbowExplosionSmoke - Obj: CrossbowExplosionBubble - Obj: CrossbowExplosionSmokeEmitter - Obj: CrossbowExplosionBubbleEmitter - Obj: CrossbowExplosionFire - Obj: CrossbowExplosionFireEmitter - Obj: CrossbowExplosionSparks - Obj: CrossbowExplosionWaterSparks - Obj: CrossbowExplosionSparkEmitter - Obj: CrossbowExplosionWaterSparkEmitter - Obj: CrossbowSubExplosion1 - Obj: CrossbowSubExplosion2 - Obj: CrossbowSubWaterExplosion1 - Obj: CrossbowSubWaterExplosion2 - Obj: CrossbowExplosion - Obj: CrossbowWaterExplosion - Obj: CrossbowProjectile - Obj: CrossbowAmmo - Ammo Obj: Crossbow - Weapon Obj: CrossbowImage - Obj: PlayerDts - Obj: DeathCrySound - Obj: PainCrySound - Obj: FootLightSoftSound - Obj: FootLightHardSound - Obj: FootLightMetalSound - Obj: FootLightSnowSound - Obj: FootLightShallowSplashSound - Obj: FootLightWadingSound - Obj: FootLightUnderwaterSound - Obj: FootLightBubblesSound - Obj: ArmorMoveBubblesSound - Obj: WaterBreathMaleSound - Obj: ImpactLightSoftSound - Obj: ImpactLightHardSound - Obj: ImpactLightMetalSound - Obj: ImpactLightSnowSound - Obj: ImpactLightWaterEasySound - Obj: ImpactLightWaterMediumSound - Obj: ImpactLightWaterHardSound - Obj: ExitingWaterLightSound - Obj: PlayerSplashMist - Obj: PlayerSplashMistEmitter - Obj: PlayerBubbleParticle - Obj: PlayerBubbleEmitter - Obj: PlayerFoamParticle - Obj: PlayerFoamEmitter - Obj: PlayerFoamDropletsParticle - Obj: PlayerFoamDropletsEmitter - Obj: PlayerSplashParticle - Obj: PlayerSplashEmitter - Obj: PlayerSplash - Obj: LightPuff - Obj: LightPuffEmitter - Obj: LiftoffDust - Obj: LiftoffDustEmitter - Obj: PlayerFootprint - Obj: PlayerDebris - Obj: PlayerBody - Obj: Bigfire0Particle - Obj: Bigfire1Particle - Obj: BigfireEmitter - Obj: AIPlayerMarker - AIMarker Obj: DemoPlayer - Obj: HeavyRainSound - Obj: HeavyRain - Obj: HeavyRain2 - Obj: ThunderCrash1Sound - Obj: ThunderCrash2Sound - Obj: ThunderCrash3Sound - Obj: ThunderCrash4Sound - Obj: LightningHitSound - Obj: LightningStorm - Obj: doorWoodOpenSound - Obj: doorWoodCloseSound - Obj: doorWood - Doors Obj: exitTrigger - Obj: RainbowSpiralParticle - Obj: RainbowSpiralEmitter - Obj: DefaultParticle - Obj: DefaultEmitter - Obj: DefaultEmitterNode - Obj: DoubleTimeEmitterNode - Obj: HalfTimeEmitterNode - Obj: AudioDefault3d - Obj: AudioClose3d - Obj: AudioClosest3d - Obj: AudioDefaultLooping3d - Obj: AudioCloseLooping3d - Obj: AudioClosestLooping3d - Obj: Audio2D - Obj: AudioLooping2D - Obj: takeme - Obj: Observer - Obj: WayPointMarker - Misc Obj: SpawnSphereMarker - Misc Obj: DefaultTrigger - Obj: HealthKit - Health Obj: HealthPatch - Health Obj: WeaponUseSound - Obj: WeaponPickupSound - Obj: AmmoPickupSound - Obj: CrossbowReloadSound - Obj: CrossbowFireSound - Obj: CrossbowFireEmptySound - Obj: CrossbowExplosionSound - Obj: CrossbowSplashMist - Obj: CrossbowSplashMistEmitter - Obj: CrossbowSplashParticle - Obj: CrossbowSplashEmitter - Obj: CrossbowSplash - Obj: CrossbowBoltParticle - Obj: CrossbowBubbleParticle - Obj: CrossbowBoltEmitter - Obj: CrossbowBoltBubbleEmitter - Obj: CrossbowDebrisSpark - Obj: CrossbowDebrisSparkEmitter - Obj: CrossbowDebrisExplosion - Obj: CrossbowDebrisTrail - Obj: CrossbowDebrisTrailEmitter - Obj: CrossbowExplosionDebris - Obj: CrossbowExplosionSmoke - Obj: CrossbowExplosionBubble - Obj: CrossbowExplosionSmokeEmitter - Obj: CrossbowExplosionBubbleEmitter - Obj: CrossbowExplosionFire - Obj: CrossbowExplosionFireEmitter - Obj: CrossbowExplosionSparks - Obj: CrossbowExplosionWaterSparks - Obj: CrossbowExplosionSparkEmitter - Obj: CrossbowExplosionWaterSparkEmitter - Obj: CrossbowSubExplosion1 - Obj: CrossbowSubExplosion2 - Obj: CrossbowSubWaterExplosion1 - Obj: CrossbowSubWaterExplosion2 - Obj: CrossbowExplosion - Obj: CrossbowWaterExplosion - Obj: CrossbowProjectile - Obj: CrossbowAmmo - Ammo Obj: Crossbow - Weapon Obj: CrossbowImage - Obj: PlayerDts - Obj: DeathCrySound - Obj: PainCrySound - Obj: FootLightSoftSound - Obj: FootLightHardSound - Obj: FootLightMetalSound - Obj: FootLightSnowSound - Obj: FootLightShallowSplashSound - Obj: FootLightWadingSound - Obj: FootLightUnderwaterSound - Obj: FootLightBubblesSound - Obj: ArmorMoveBubblesSound - Obj: WaterBreathMaleSound - Obj: ImpactLightSoftSound - Obj: ImpactLightHardSound - Obj: ImpactLightMetalSound - Obj: ImpactLightSnowSound - Obj: ImpactLightWaterEasySound - Obj: ImpactLightWaterMediumSound - Obj: ImpactLightWaterHardSound - Obj: ExitingWaterLightSound - Obj: PlayerSplashMist - Obj: PlayerSplashMistEmitter - Obj: PlayerBubbleParticle - Obj: PlayerBubbleEmitter - Obj: PlayerFoamParticle - Obj: PlayerFoamEmitter - Obj: PlayerFoamDropletsParticle - Obj: PlayerFoamDropletsEmitter - Obj: PlayerSplashParticle - Obj: PlayerSplashEmitter - Obj: PlayerSplash - Obj: LightPuff - Obj: LightPuffEmitter - Obj: LiftoffDust - Obj: LiftoffDustEmitter - Obj: PlayerFootprint - Obj: PlayerDebris - Obj: PlayerBody - Obj: Bigfire0Particle - Obj: Bigfire1Particle - Obj: BigfireEmitter - Obj: AIPlayerMarker - AIMarker Obj: DemoPlayer - Obj: HeavyRainSound - Obj: HeavyRain - Obj: HeavyRain2 - Obj: ThunderCrash1Sound - Obj: ThunderCrash2Sound - Obj: ThunderCrash3Sound - Obj: ThunderCrash4Sound - Obj: LightningHitSound - Obj: LightningStorm - Obj: doorWoodOpenSound - Obj: doorWoodCloseSound - Obj: doorWood - Doors Obj: exitTrigger - Obj: RainbowSpiralParticle - Obj: RainbowSpiralEmitter - Obj: DefaultParticle - Obj: DefaultEmitter - Obj: DefaultEmitterNode - Obj: DoubleTimeEmitterNode - Obj: HalfTimeEmitterNode - Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass pushDialog(): Invalid control: DemoEditorAlert creator/editor/EditorGui.cs (844): Unable to find object: '' attempting to call function 'open' Obj: AudioDefault3d - Obj: AudioClose3d - Obj: AudioClosest3d - Obj: AudioDefaultLooping3d - Obj: AudioCloseLooping3d - Obj: AudioClosestLooping3d - Obj: Audio2D - Obj: AudioLooping2D - Obj: takeme - Obj: Observer - Obj: WayPointMarker - Misc Obj: SpawnSphereMarker - Misc Obj: DefaultTrigger - Obj: HealthKit - Health Obj: HealthPatch - Health Obj: WeaponUseSound - Obj: WeaponPickupSound - Obj: AmmoPickupSound - Obj: CrossbowReloadSound - Obj: CrossbowFireSound - Obj: CrossbowFireEmptySound - Obj: CrossbowExplosionSound - Obj: CrossbowSplashMist - Obj: CrossbowSplashMistEmitter - Obj: CrossbowSplashParticle - Obj: CrossbowSplashEmitter - Obj: CrossbowSplash - Obj: CrossbowBoltParticle - Obj: CrossbowBubbleParticle - Obj: CrossbowBoltEmitter - Obj: CrossbowBoltBubbleEmitter - Obj: CrossbowDebrisSpark - Obj: CrossbowDebrisSparkEmitter - Obj: CrossbowDebrisExplosion - Obj: CrossbowDebrisTrail - Obj: CrossbowDebrisTrailEmitter - Obj: CrossbowExplosionDebris - Obj: CrossbowExplosionSmoke - Obj: CrossbowExplosionBubble - Obj: CrossbowExplosionSmokeEmitter - Obj: CrossbowExplosionBubbleEmitter - Obj: CrossbowExplosionFire - Obj: CrossbowExplosionFireEmitter - Obj: CrossbowExplosionSparks - Obj: CrossbowExplosionWaterSparks - Obj: CrossbowExplosionSparkEmitter - Obj: CrossbowExplosionWaterSparkEmitter - Obj: CrossbowSubExplosion1 - Obj: CrossbowSubExplosion2 - Obj: CrossbowSubWaterExplosion1 - Obj: CrossbowSubWaterExplosion2 - Obj: CrossbowExplosion - Obj: CrossbowWaterExplosion - Obj: CrossbowProjectile - Obj: CrossbowAmmo - Ammo Obj: Crossbow - Weapon Obj: CrossbowImage - Obj: PlayerDts - Obj: DeathCrySound - Obj: PainCrySound - Obj: FootLightSoftSound - Obj: FootLightHardSound - Obj: FootLightMetalSound - Obj: FootLightSnowSound - Obj: FootLightShallowSplashSound - Obj: FootLightWadingSound - Obj: FootLightUnderwaterSound - Obj: FootLightBubblesSound - Obj: ArmorMoveBubblesSound - Obj: WaterBreathMaleSound - Obj: ImpactLightSoftSound - Obj: ImpactLightHardSound - Obj: ImpactLightMetalSound - Obj: ImpactLightSnowSound - Obj: ImpactLightWaterEasySound - Obj: ImpactLightWaterMediumSound - Obj: ImpactLightWaterHardSound - Obj: ExitingWaterLightSound - Obj: PlayerSplashMist - Obj: PlayerSplashMistEmitter - Obj: PlayerBubbleParticle - Obj: PlayerBubbleEmitter - Obj: PlayerFoamParticle - Obj: PlayerFoamEmitter - Obj: PlayerFoamDropletsParticle - Obj: PlayerFoamDropletsEmitter - Obj: PlayerSplashParticle - Obj: PlayerSplashEmitter - Obj: PlayerSplash - Obj: LightPuff - Obj: LightPuffEmitter - Obj: LiftoffDust - Obj: LiftoffDustEmitter - Obj: PlayerFootprint - Obj: PlayerDebris - Obj: PlayerBody - Obj: Bigfire0Particle - Obj: Bigfire1Particle - Obj: BigfireEmitter - Obj: AIPlayerMarker - AIMarker Obj: DemoPlayer - Obj: HeavyRainSound - Obj: HeavyRain - Obj: HeavyRain2 - Obj: ThunderCrash1Sound - Obj: ThunderCrash2Sound - Obj: ThunderCrash3Sound - Obj: ThunderCrash4Sound - Obj: LightningHitSound - Obj: LightningStorm - Obj: doorWoodOpenSound - Obj: doorWoodCloseSound - Obj: doorWood - Doors Obj: exitTrigger - Obj: RainbowSpiralParticle - Obj: RainbowSpiralEmitter - Obj: DefaultParticle - Obj: DefaultEmitter - Obj: DefaultEmitterNode - Obj: DoubleTimeEmitterNode - Obj: HalfTimeEmitterNode - Obj: AudioDefault3d - Obj: AudioClose3d - Obj: AudioClosest3d - Obj: AudioDefaultLooping3d - Obj: AudioCloseLooping3d - Obj: AudioClosestLooping3d - Obj: Audio2D - Obj: AudioLooping2D - Obj: takeme - Obj: Observer - Obj: WayPointMarker - Misc Obj: SpawnSphereMarker - Misc Obj: DefaultTrigger - Obj: HealthKit - Health Obj: HealthPatch - Health Obj: WeaponUseSound - Obj: WeaponPickupSound - Obj: AmmoPickupSound - Obj: CrossbowReloadSound - Obj: CrossbowFireSound - Obj: CrossbowFireEmptySound - Obj: CrossbowExplosionSound - Obj: CrossbowSplashMist - Obj: CrossbowSplashMistEmitter - Obj: CrossbowSplashParticle - Obj: CrossbowSplashEmitter - Obj: CrossbowSplash - Obj: CrossbowBoltParticle - Obj: CrossbowBubbleParticle - Obj: CrossbowBoltEmitter - Obj: CrossbowBoltBubbleEmitter - Obj: CrossbowDebrisSpark - Obj: CrossbowDebrisSparkEmitter - Obj: CrossbowDebrisExplosion - Obj: CrossbowDebrisTrail - Obj: CrossbowDebrisTrailEmitter - Obj: CrossbowExplosionDebris - Obj: CrossbowExplosionSmoke - Obj: CrossbowExplosionBubble - Obj: CrossbowExplosionSmokeEmitter - Obj: CrossbowExplosionBubbleEmitter - Obj: CrossbowExplosionFire - Obj: CrossbowExplosionFireEmitter - Obj: CrossbowExplosionSparks - Obj: CrossbowExplosionWaterSparks - Obj: CrossbowExplosionSparkEmitter - Obj: CrossbowExplosionWaterSparkEmitter - Obj: CrossbowSubExplosion1 - Obj: CrossbowSubExplosion2 - Obj: CrossbowSubWaterExplosion1 - Obj: CrossbowSubWaterExplosion2 - Obj: CrossbowExplosion - Obj: CrossbowWaterExplosion - Obj: CrossbowProjectile - Obj: CrossbowAmmo - Ammo Obj: Crossbow - Weapon Obj: CrossbowImage - Obj: PlayerDts - Obj: DeathCrySound - Obj: PainCrySound - Obj: FootLightSoftSound - Obj: FootLightHardSound - Obj: FootLightMetalSound - Obj: FootLightSnowSound - Obj: FootLightShallowSplashSound - Obj: FootLightWadingSound - Obj: FootLightUnderwaterSound - Obj: FootLightBubblesSound - Obj: ArmorMoveBubblesSound - Obj: WaterBreathMaleSound - Obj: ImpactLightSoftSound - Obj: ImpactLightHardSound - Obj: ImpactLightMetalSound - Obj: ImpactLightSnowSound - Obj: ImpactLightWaterEasySound - Obj: ImpactLightWaterMediumSound - Obj: ImpactLightWaterHardSound - Obj: ExitingWaterLightSound - Obj: PlayerSplashMist - Obj: PlayerSplashMistEmitter - Obj: PlayerBubbleParticle - Obj: PlayerBubbleEmitter - Obj: PlayerFoamParticle - Obj: PlayerFoamEmitter - Obj: PlayerFoamDropletsParticle - Obj: PlayerFoamDropletsEmitter - Obj: PlayerSplashParticle - Obj: PlayerSplashEmitter - Obj: PlayerSplash - Obj: LightPuff - Obj: LightPuffEmitter - Obj: LiftoffDust - Obj: LiftoffDustEmitter - Obj: PlayerFootprint - Obj: PlayerDebris - Obj: PlayerBody - Obj: Bigfire0Particle - Obj: Bigfire1Particle - Obj: BigfireEmitter - Obj: AIPlayerMarker - AIMarker Obj: DemoPlayer - Obj: HeavyRainSound - Obj: HeavyRain - Obj: HeavyRain2 - Obj: ThunderCrash1Sound - Obj: ThunderCrash2Sound - Obj: ThunderCrash3Sound - Obj: ThunderCrash4Sound - Obj: LightningHitSound - Obj: LightningStorm - Obj: doorWoodOpenSound - Obj: doorWoodCloseSound - Obj: doorWood - Doors Obj: exitTrigger - Obj: RainbowSpiralParticle - Obj: RainbowSpiralEmitter - Obj: DefaultParticle - Obj: DefaultEmitter - Obj: DefaultEmitterNode - Obj: DoubleTimeEmitterNode - Obj: HalfTimeEmitterNode - Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass Could not locate texture: creator/data/terrains/grassland/grass pushDialog(): Invalid control: DemoEditorAlert creator/editor/EditorGui.cs (844): Unable to find object: '' attempting to call function 'open' Mapping string: DropPlayerAtCamera to index: 4 starter.fps/server/scripts/game.cs (268): Unable to find object: '' attempting to call function 'incScore' Mapping string: MsgClientKilled to index: 15 Mapping string: %1 gets nailed by %2! to index: 16 starter.fps/server/scripts/player.cs (810): Unable to find object: '' attempting to call function 'onDeath' *** ENDING MISSION CDROP: 1561 IPX:2D000000:2E0000007886:255 Exporting server prefs... Exporting client prefs Exporting client config Exporting server prefs Exporting client prefs Exporting server prefs Shutting down the OpenGL display device... Making the GL rendering context not current... Deleting the GL rendering context... Releasing the device context... Destroying the window... keyboard0 input device unacquired. DirectInput deactivated.