2024-03-20 18:08:17 -06:00

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//-------------------------- 6/15/2006 -- 20:01:11 -----
Processor Init:
Intel Pentium 4, ~2.40 Ghz
(timed at roughly 2.39 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
Initializing chunk mappings...
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
--------- Loading MODS ---------
Loading compiled script starter.fps/main.cs.
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script starter.fps/client/defaults.cs.
Loading compiled script starter.fps/server/defaults.cs.
exec: Warning! Found a DSO from the future! (starter.fps/client/prefs.cs.dso)
Compiling starter.fps/client/prefs.cs...
Loading compiled script starter.fps/client/prefs.cs.
exec: Warning! Found a DSO from the future! (starter.fps/server/prefs.cs.dso)
Compiling starter.fps/server/prefs.cs...
Loading compiled script starter.fps/server/prefs.cs.
Loading compiled script creator/main.cs.
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script ParticleEditor/main.cs.
--------- Parsing Arguments ---------
--------- Initializing MOD: Particle Editor ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing MOD: FPS Starter Kit ---------
Loading compiled script starter.fps/client/init.cs.
Loading compiled script starter.fps/server/init.cs.
Loading compiled script starter.fps/data/init.cs.
Loading compiled script starter.fps/data/terrains/grassland/propertyMap.cs.
Missing file: starter.fps/data/terrains/scorched/propertyMap.cs!
--------- Initializing MOD: FPS Starter Kit: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script starter.fps/server/scripts/commands.cs.
Loading compiled script starter.fps/server/scripts/centerPrint.cs.
Loading compiled script starter.fps/server/scripts/game.cs.
--------- Initializing MOD: FPS Starter Kit: Client ---------
Loading compiled script starter.fps/client/ui/customProfiles.cs.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 1024x768x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce4 Ti 4200/AGP/SSE2
Version: 1.5.5
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_blend_color
EXT_blend_minmax
EXT_paletted_texture
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 8)
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
3DFX_texture_compression_FXT1
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Could not locate texture: common/ui/bs
Loading compiled script common/ui/ColorPickerDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Could not locate texture: common/ui/bs
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/ui/NetGraphGui.gui.
exec: Warning! Found a DSO from the future! (common/client/metrics.cs.dso)
Compiling common/client/metrics.cs...
common/client/metrics.cs Line: 44 - Syntax error.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.
OpenAL Driver Init:
OpenAL
Missing OpenAL Extension function 'EAXSet'
Missing OpenAL Extension function 'EAXGet'
Vendor: Creative Labs Inc.
Version: 1.1
Renderer: Software
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
Loading compiled script starter.fps/client/scripts/audioProfiles.cs.
Loading compiled script starter.fps/client/ui/defaultGameProfiles.cs.
Loading compiled script starter.fps/client/ui/PlayGui.gui.
Loading compiled script starter.fps/client/ui/ChatHud.gui.
Loading compiled script starter.fps/client/ui/playerList.gui.
Loading compiled script starter.fps/client/ui/mainMenuGui.gui.
Missing file: starter.fps/client/ui/QuitGui.gui!
Loading compiled script starter.fps/client/ui/aboutDlg.gui.
Loading compiled script starter.fps/client/ui/startMissionGui.gui.
Loading compiled script starter.fps/client/ui/joinServerGui.gui.
Loading compiled script starter.fps/client/ui/loadingGui.gui.
Loading compiled script starter.fps/client/ui/endGameGui.gui.
Loading compiled script starter.fps/client/ui/optionsDlg.gui.
Loading compiled script starter.fps/client/ui/remapDlg.gui.
Loading compiled script starter.fps/client/ui/StartupGui.gui.
Missing file: starter.fps/client/ui/InventoryGui.gui!
Loading compiled script starter.fps/client/scripts/client.cs.
Loading compiled script starter.fps/client/scripts/game.cs.
Loading compiled script starter.fps/client/scripts/missionDownload.cs.
Loading compiled script starter.fps/client/scripts/serverConnection.cs.
Loading compiled script starter.fps/client/scripts/playerList.cs.
Loading compiled script starter.fps/client/scripts/loadingGui.cs.
Loading compiled script starter.fps/client/scripts/optionsDlg.cs.
Loading compiled script starter.fps/client/scripts/chatHud.cs.
Loading compiled script starter.fps/client/scripts/messageHud.cs.
Loading compiled script starter.fps/client/scripts/playGui.cs.
Loading compiled script starter.fps/client/scripts/centerPrint.cs.
Loading compiled script starter.fps/client/scripts/InventoryGui.cs.
Loading compiled script starter.fps/client/scripts/default.bind.cs.
exec: Warning! Found a DSO from the future! (starter.fps/client/config.cs.dso)
Compiling starter.fps/client/config.cs...
Loading compiled script starter.fps/client/config.cs.
Binding server port to default IP
UDP initialized on port 0
Unable to locate audio profile 'AudioStartup'
--------- Initializing: Torque Creator ---------
Loading compiled script creator/editor/editor.cs.
Loading compiled script creator/editor/particleEditor.cs.
Loading compiled script creator/scripts/scriptDoc.cs.
Loading compiled script creator/ui/creatorProfiles.cs.
Loading compiled script creator/ui/InspectDlg.gui.
Loading compiled script creator/ui/GuiEditorGui.gui.
Loading compiled script ParticleEditor/ui/init.cs.
Loading compiled script ParticleEditor/ui/ParticleEditor.gui.
Loading compiled script ParticleEditor/scripts/init.cs.
Loading compiled script ParticleEditor/scripts/ParticleEditor.cs.
Loading compiled script ParticleEditor/scripts/Saves.cs.
Engine initialized...
*** Load Main Menu
Exporting server prefs...
Loading compiled script starter.fps/server/scripts/audioProfiles.cs.
Loading compiled script starter.fps/server/scripts/camera.cs.
Loading compiled script starter.fps/server/scripts/markers.cs.
Loading compiled script starter.fps/server/scripts/triggers.cs.
Loading compiled script starter.fps/server/scripts/inventory.cs.
Loading compiled script starter.fps/server/scripts/shapeBase.cs.
Loading compiled script starter.fps/server/scripts/item.cs.
Loading compiled script starter.fps/server/scripts/health.cs.
Loading compiled script starter.fps/server/scripts/staticShape.cs.
Loading compiled script starter.fps/server/scripts/weapon.cs.
Loading compiled script starter.fps/server/scripts/radiusDamage.cs.
Loading compiled script starter.fps/server/scripts/crossbow.cs.
ParticleEmitterData(CrossbowBoltEmitter) velocityVariance > ejectionVelocity
Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 0 (Collision-3) bounds box invalid!
exec: Warning! Found a DSO from the future! (starter.fps/server/scripts/player.cs.dso)
Compiling starter.fps/server/scripts/player.cs...
starter.fps/server/scripts/player.cs Line: 817 - Syntax error.
Loading compiled script starter.fps/server/scripts/player.cs.
Loading compiled script starter.fps/data/shapes/player/player.cs.
Validation required for shape: starter.fps/data/shapes/player/player.dts
Loading compiled script starter.fps/server/scripts/fire.cs.
Loading compiled script starter.fps/server/scripts/BlackKnight.cs.
Validation required for shape: starter.fps/data/shapes/player/player.dts
Loading compiled script starter.fps/server/scripts/environment.cs.
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
Loading compiled script starter.fps/server/scripts/doors/doorWood.cs.
*** LOADING MISSION: starter.fps/data/missions/newMission.mis
*** Stage 1 load
Loading compiled script ParticleEditor/Particles/RainbowSpiralEmitter.cs.
Loading compiled script ParticleEditor/Particles/DefaultParticles.cs.
*** Stage 2 load
Executing starter.fps/data/missions/newMission.mis.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
*** Mission loaded
Loading AIPlayer entities...
Connect request from: IPX:2D000000:2E0000007886:255
Connection established 1560
CADD: 1561 local
*** Sending mission load to client: starter.fps/data/missions/newMission.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadDescripition to index: 3
Mapping string: MsgLoadInfoDone to index: 4
Mapping string: MsgClientJoin to index: 5
Mapping string: Welcome to the Torque demo app %1. to index: 6
Mapping string:  Poser to index: 7
Mapping string: MissionStartPhase1 to index: 8
*** New Mission: starter.fps/data/missions/newMission.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 1 (Collision-3) bounds box invalid!
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Validation required for shape: starter.fps/data/shapes/player/player.dts
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Validation required for shape: starter.fps/data/shapes/player/player.dts
Mapping string: MissionStartPhase2 to index: 9
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Could not locate texture: starter.fps/data/environment/mist2
Could not locate texture: starter.fps/data/environment/mist2
Ghost Always objects received.
Mapping string: MissionStartPhase3 to index: 10
Client Replication Startup has Happened!
fxFoliageReplicator - Client Foliage Replication Startup is complete.
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'starter.fps/data/missions/newMission_e241b88e.ml'
Mission lighting done
Mapping string: MissionStartPhase3Ack to index: 2
Mapping string: MissionStart to index: 11
Mapping string: SyncClock to index: 12
*** Initial Control Object
Activating DirectInput...
keyboard0 input device acquired.
Mapping string: Kork1 to index: 13
Mapping string: Kork2 to index: 14
Mapping string: dropCameraAtPlayer to index: 3
Loading compiled script creator/editor/cursors.cs.
Loading compiled script creator/editor/editor.bind.cs.
Loading compiled script creator/editor/ObjectBuilderGui.gui.
Loading compiled script creator/editor/EditorGui.gui.
Loading compiled script creator/editor/EditorGui.cs.
Loading compiled script creator/editor/WorldEditorSettingsDlg.gui.
Loading compiled script creator/editor/TerrainEditorVSettingsGui.gui.
General\tTab_general\tgeneral_min_height\t50\tgeneral_scale\t300\tgeneral_water\t0.000\tgeneral_centerx\t0\tgeneral_centery\t0
Tab data: General^Tab_general^general_min_height^50^general_scale^300^general_water^0.000^general_centerx^0^general_centery^0 tab: Tab_general
Heightfield::eval:0 General
Heightfield::eval:0 General
Heightfield::eval:0 General
Loading compiled script creator/editor/editorRender.cs.
Obj: AudioDefault3d -
Obj: AudioClose3d -
Obj: AudioClosest3d -
Obj: AudioDefaultLooping3d -
Obj: AudioCloseLooping3d -
Obj: AudioClosestLooping3d -
Obj: Audio2D -
Obj: AudioLooping2D -
Obj: takeme -
Obj: Observer -
Obj: WayPointMarker - Misc
Obj: SpawnSphereMarker - Misc
Obj: DefaultTrigger -
Obj: HealthKit - Health
Obj: HealthPatch - Health
Obj: WeaponUseSound -
Obj: WeaponPickupSound -
Obj: AmmoPickupSound -
Obj: CrossbowReloadSound -
Obj: CrossbowFireSound -
Obj: CrossbowFireEmptySound -
Obj: CrossbowExplosionSound -
Obj: CrossbowSplashMist -
Obj: CrossbowSplashMistEmitter -
Obj: CrossbowSplashParticle -
Obj: CrossbowSplashEmitter -
Obj: CrossbowSplash -
Obj: CrossbowBoltParticle -
Obj: CrossbowBubbleParticle -
Obj: CrossbowBoltEmitter -
Obj: CrossbowBoltBubbleEmitter -
Obj: CrossbowDebrisSpark -
Obj: CrossbowDebrisSparkEmitter -
Obj: CrossbowDebrisExplosion -
Obj: CrossbowDebrisTrail -
Obj: CrossbowDebrisTrailEmitter -
Obj: CrossbowExplosionDebris -
Obj: CrossbowExplosionSmoke -
Obj: CrossbowExplosionBubble -
Obj: CrossbowExplosionSmokeEmitter -
Obj: CrossbowExplosionBubbleEmitter -
Obj: CrossbowExplosionFire -
Obj: CrossbowExplosionFireEmitter -
Obj: CrossbowExplosionSparks -
Obj: CrossbowExplosionWaterSparks -
Obj: CrossbowExplosionSparkEmitter -
Obj: CrossbowExplosionWaterSparkEmitter -
Obj: CrossbowSubExplosion1 -
Obj: CrossbowSubExplosion2 -
Obj: CrossbowSubWaterExplosion1 -
Obj: CrossbowSubWaterExplosion2 -
Obj: CrossbowExplosion -
Obj: CrossbowWaterExplosion -
Obj: CrossbowProjectile -
Obj: CrossbowAmmo - Ammo
Obj: Crossbow - Weapon
Obj: CrossbowImage -
Obj: PlayerDts -
Obj: DeathCrySound -
Obj: PainCrySound -
Obj: FootLightSoftSound -
Obj: FootLightHardSound -
Obj: FootLightMetalSound -
Obj: FootLightSnowSound -
Obj: FootLightShallowSplashSound -
Obj: FootLightWadingSound -
Obj: FootLightUnderwaterSound -
Obj: FootLightBubblesSound -
Obj: ArmorMoveBubblesSound -
Obj: WaterBreathMaleSound -
Obj: ImpactLightSoftSound -
Obj: ImpactLightHardSound -
Obj: ImpactLightMetalSound -
Obj: ImpactLightSnowSound -
Obj: ImpactLightWaterEasySound -
Obj: ImpactLightWaterMediumSound -
Obj: ImpactLightWaterHardSound -
Obj: ExitingWaterLightSound -
Obj: PlayerSplashMist -
Obj: PlayerSplashMistEmitter -
Obj: PlayerBubbleParticle -
Obj: PlayerBubbleEmitter -
Obj: PlayerFoamParticle -
Obj: PlayerFoamEmitter -
Obj: PlayerFoamDropletsParticle -
Obj: PlayerFoamDropletsEmitter -
Obj: PlayerSplashParticle -
Obj: PlayerSplashEmitter -
Obj: PlayerSplash -
Obj: LightPuff -
Obj: LightPuffEmitter -
Obj: LiftoffDust -
Obj: LiftoffDustEmitter -
Obj: PlayerFootprint -
Obj: PlayerDebris -
Obj: PlayerBody -
Obj: Bigfire0Particle -
Obj: Bigfire1Particle -
Obj: BigfireEmitter -
Obj: AIPlayerMarker - AIMarker
Obj: DemoPlayer -
Obj: HeavyRainSound -
Obj: HeavyRain -
Obj: HeavyRain2 -
Obj: ThunderCrash1Sound -
Obj: ThunderCrash2Sound -
Obj: ThunderCrash3Sound -
Obj: ThunderCrash4Sound -
Obj: LightningHitSound -
Obj: LightningStorm -
Obj: doorWoodOpenSound -
Obj: doorWoodCloseSound -
Obj: doorWood - Doors
Obj: exitTrigger -
Obj: RainbowSpiralParticle -
Obj: RainbowSpiralEmitter -
Obj: DefaultParticle -
Obj: DefaultEmitter -
Obj: DefaultEmitterNode -
Obj: DoubleTimeEmitterNode -
Obj: HalfTimeEmitterNode -
Obj: AudioDefault3d -
Obj: AudioClose3d -
Obj: AudioClosest3d -
Obj: AudioDefaultLooping3d -
Obj: AudioCloseLooping3d -
Obj: AudioClosestLooping3d -
Obj: Audio2D -
Obj: AudioLooping2D -
Obj: takeme -
Obj: Observer -
Obj: WayPointMarker - Misc
Obj: SpawnSphereMarker - Misc
Obj: DefaultTrigger -
Obj: HealthKit - Health
Obj: HealthPatch - Health
Obj: WeaponUseSound -
Obj: WeaponPickupSound -
Obj: AmmoPickupSound -
Obj: CrossbowReloadSound -
Obj: CrossbowFireSound -
Obj: CrossbowFireEmptySound -
Obj: CrossbowExplosionSound -
Obj: CrossbowSplashMist -
Obj: CrossbowSplashMistEmitter -
Obj: CrossbowSplashParticle -
Obj: CrossbowSplashEmitter -
Obj: CrossbowSplash -
Obj: CrossbowBoltParticle -
Obj: CrossbowBubbleParticle -
Obj: CrossbowBoltEmitter -
Obj: CrossbowBoltBubbleEmitter -
Obj: CrossbowDebrisSpark -
Obj: CrossbowDebrisSparkEmitter -
Obj: CrossbowDebrisExplosion -
Obj: CrossbowDebrisTrail -
Obj: CrossbowDebrisTrailEmitter -
Obj: CrossbowExplosionDebris -
Obj: CrossbowExplosionSmoke -
Obj: CrossbowExplosionBubble -
Obj: CrossbowExplosionSmokeEmitter -
Obj: CrossbowExplosionBubbleEmitter -
Obj: CrossbowExplosionFire -
Obj: CrossbowExplosionFireEmitter -
Obj: CrossbowExplosionSparks -
Obj: CrossbowExplosionWaterSparks -
Obj: CrossbowExplosionSparkEmitter -
Obj: CrossbowExplosionWaterSparkEmitter -
Obj: CrossbowSubExplosion1 -
Obj: CrossbowSubExplosion2 -
Obj: CrossbowSubWaterExplosion1 -
Obj: CrossbowSubWaterExplosion2 -
Obj: CrossbowExplosion -
Obj: CrossbowWaterExplosion -
Obj: CrossbowProjectile -
Obj: CrossbowAmmo - Ammo
Obj: Crossbow - Weapon
Obj: CrossbowImage -
Obj: PlayerDts -
Obj: DeathCrySound -
Obj: PainCrySound -
Obj: FootLightSoftSound -
Obj: FootLightHardSound -
Obj: FootLightMetalSound -
Obj: FootLightSnowSound -
Obj: FootLightShallowSplashSound -
Obj: FootLightWadingSound -
Obj: FootLightUnderwaterSound -
Obj: FootLightBubblesSound -
Obj: ArmorMoveBubblesSound -
Obj: WaterBreathMaleSound -
Obj: ImpactLightSoftSound -
Obj: ImpactLightHardSound -
Obj: ImpactLightMetalSound -
Obj: ImpactLightSnowSound -
Obj: ImpactLightWaterEasySound -
Obj: ImpactLightWaterMediumSound -
Obj: ImpactLightWaterHardSound -
Obj: ExitingWaterLightSound -
Obj: PlayerSplashMist -
Obj: PlayerSplashMistEmitter -
Obj: PlayerBubbleParticle -
Obj: PlayerBubbleEmitter -
Obj: PlayerFoamParticle -
Obj: PlayerFoamEmitter -
Obj: PlayerFoamDropletsParticle -
Obj: PlayerFoamDropletsEmitter -
Obj: PlayerSplashParticle -
Obj: PlayerSplashEmitter -
Obj: PlayerSplash -
Obj: LightPuff -
Obj: LightPuffEmitter -
Obj: LiftoffDust -
Obj: LiftoffDustEmitter -
Obj: PlayerFootprint -
Obj: PlayerDebris -
Obj: PlayerBody -
Obj: Bigfire0Particle -
Obj: Bigfire1Particle -
Obj: BigfireEmitter -
Obj: AIPlayerMarker - AIMarker
Obj: DemoPlayer -
Obj: HeavyRainSound -
Obj: HeavyRain -
Obj: HeavyRain2 -
Obj: ThunderCrash1Sound -
Obj: ThunderCrash2Sound -
Obj: ThunderCrash3Sound -
Obj: ThunderCrash4Sound -
Obj: LightningHitSound -
Obj: LightningStorm -
Obj: doorWoodOpenSound -
Obj: doorWoodCloseSound -
Obj: doorWood - Doors
Obj: exitTrigger -
Obj: RainbowSpiralParticle -
Obj: RainbowSpiralEmitter -
Obj: DefaultParticle -
Obj: DefaultEmitter -
Obj: DefaultEmitterNode -
Obj: DoubleTimeEmitterNode -
Obj: HalfTimeEmitterNode -
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
pushDialog(): Invalid control: DemoEditorAlert
creator/editor/EditorGui.cs (844): Unable to find object: '' attempting to call function 'open'
Obj: AudioDefault3d -
Obj: AudioClose3d -
Obj: AudioClosest3d -
Obj: AudioDefaultLooping3d -
Obj: AudioCloseLooping3d -
Obj: AudioClosestLooping3d -
Obj: Audio2D -
Obj: AudioLooping2D -
Obj: takeme -
Obj: Observer -
Obj: WayPointMarker - Misc
Obj: SpawnSphereMarker - Misc
Obj: DefaultTrigger -
Obj: HealthKit - Health
Obj: HealthPatch - Health
Obj: WeaponUseSound -
Obj: WeaponPickupSound -
Obj: AmmoPickupSound -
Obj: CrossbowReloadSound -
Obj: CrossbowFireSound -
Obj: CrossbowFireEmptySound -
Obj: CrossbowExplosionSound -
Obj: CrossbowSplashMist -
Obj: CrossbowSplashMistEmitter -
Obj: CrossbowSplashParticle -
Obj: CrossbowSplashEmitter -
Obj: CrossbowSplash -
Obj: CrossbowBoltParticle -
Obj: CrossbowBubbleParticle -
Obj: CrossbowBoltEmitter -
Obj: CrossbowBoltBubbleEmitter -
Obj: CrossbowDebrisSpark -
Obj: CrossbowDebrisSparkEmitter -
Obj: CrossbowDebrisExplosion -
Obj: CrossbowDebrisTrail -
Obj: CrossbowDebrisTrailEmitter -
Obj: CrossbowExplosionDebris -
Obj: CrossbowExplosionSmoke -
Obj: CrossbowExplosionBubble -
Obj: CrossbowExplosionSmokeEmitter -
Obj: CrossbowExplosionBubbleEmitter -
Obj: CrossbowExplosionFire -
Obj: CrossbowExplosionFireEmitter -
Obj: CrossbowExplosionSparks -
Obj: CrossbowExplosionWaterSparks -
Obj: CrossbowExplosionSparkEmitter -
Obj: CrossbowExplosionWaterSparkEmitter -
Obj: CrossbowSubExplosion1 -
Obj: CrossbowSubExplosion2 -
Obj: CrossbowSubWaterExplosion1 -
Obj: CrossbowSubWaterExplosion2 -
Obj: CrossbowExplosion -
Obj: CrossbowWaterExplosion -
Obj: CrossbowProjectile -
Obj: CrossbowAmmo - Ammo
Obj: Crossbow - Weapon
Obj: CrossbowImage -
Obj: PlayerDts -
Obj: DeathCrySound -
Obj: PainCrySound -
Obj: FootLightSoftSound -
Obj: FootLightHardSound -
Obj: FootLightMetalSound -
Obj: FootLightSnowSound -
Obj: FootLightShallowSplashSound -
Obj: FootLightWadingSound -
Obj: FootLightUnderwaterSound -
Obj: FootLightBubblesSound -
Obj: ArmorMoveBubblesSound -
Obj: WaterBreathMaleSound -
Obj: ImpactLightSoftSound -
Obj: ImpactLightHardSound -
Obj: ImpactLightMetalSound -
Obj: ImpactLightSnowSound -
Obj: ImpactLightWaterEasySound -
Obj: ImpactLightWaterMediumSound -
Obj: ImpactLightWaterHardSound -
Obj: ExitingWaterLightSound -
Obj: PlayerSplashMist -
Obj: PlayerSplashMistEmitter -
Obj: PlayerBubbleParticle -
Obj: PlayerBubbleEmitter -
Obj: PlayerFoamParticle -
Obj: PlayerFoamEmitter -
Obj: PlayerFoamDropletsParticle -
Obj: PlayerFoamDropletsEmitter -
Obj: PlayerSplashParticle -
Obj: PlayerSplashEmitter -
Obj: PlayerSplash -
Obj: LightPuff -
Obj: LightPuffEmitter -
Obj: LiftoffDust -
Obj: LiftoffDustEmitter -
Obj: PlayerFootprint -
Obj: PlayerDebris -
Obj: PlayerBody -
Obj: Bigfire0Particle -
Obj: Bigfire1Particle -
Obj: BigfireEmitter -
Obj: AIPlayerMarker - AIMarker
Obj: DemoPlayer -
Obj: HeavyRainSound -
Obj: HeavyRain -
Obj: HeavyRain2 -
Obj: ThunderCrash1Sound -
Obj: ThunderCrash2Sound -
Obj: ThunderCrash3Sound -
Obj: ThunderCrash4Sound -
Obj: LightningHitSound -
Obj: LightningStorm -
Obj: doorWoodOpenSound -
Obj: doorWoodCloseSound -
Obj: doorWood - Doors
Obj: exitTrigger -
Obj: RainbowSpiralParticle -
Obj: RainbowSpiralEmitter -
Obj: DefaultParticle -
Obj: DefaultEmitter -
Obj: DefaultEmitterNode -
Obj: DoubleTimeEmitterNode -
Obj: HalfTimeEmitterNode -
Obj: AudioDefault3d -
Obj: AudioClose3d -
Obj: AudioClosest3d -
Obj: AudioDefaultLooping3d -
Obj: AudioCloseLooping3d -
Obj: AudioClosestLooping3d -
Obj: Audio2D -
Obj: AudioLooping2D -
Obj: takeme -
Obj: Observer -
Obj: WayPointMarker - Misc
Obj: SpawnSphereMarker - Misc
Obj: DefaultTrigger -
Obj: HealthKit - Health
Obj: HealthPatch - Health
Obj: WeaponUseSound -
Obj: WeaponPickupSound -
Obj: AmmoPickupSound -
Obj: CrossbowReloadSound -
Obj: CrossbowFireSound -
Obj: CrossbowFireEmptySound -
Obj: CrossbowExplosionSound -
Obj: CrossbowSplashMist -
Obj: CrossbowSplashMistEmitter -
Obj: CrossbowSplashParticle -
Obj: CrossbowSplashEmitter -
Obj: CrossbowSplash -
Obj: CrossbowBoltParticle -
Obj: CrossbowBubbleParticle -
Obj: CrossbowBoltEmitter -
Obj: CrossbowBoltBubbleEmitter -
Obj: CrossbowDebrisSpark -
Obj: CrossbowDebrisSparkEmitter -
Obj: CrossbowDebrisExplosion -
Obj: CrossbowDebrisTrail -
Obj: CrossbowDebrisTrailEmitter -
Obj: CrossbowExplosionDebris -
Obj: CrossbowExplosionSmoke -
Obj: CrossbowExplosionBubble -
Obj: CrossbowExplosionSmokeEmitter -
Obj: CrossbowExplosionBubbleEmitter -
Obj: CrossbowExplosionFire -
Obj: CrossbowExplosionFireEmitter -
Obj: CrossbowExplosionSparks -
Obj: CrossbowExplosionWaterSparks -
Obj: CrossbowExplosionSparkEmitter -
Obj: CrossbowExplosionWaterSparkEmitter -
Obj: CrossbowSubExplosion1 -
Obj: CrossbowSubExplosion2 -
Obj: CrossbowSubWaterExplosion1 -
Obj: CrossbowSubWaterExplosion2 -
Obj: CrossbowExplosion -
Obj: CrossbowWaterExplosion -
Obj: CrossbowProjectile -
Obj: CrossbowAmmo - Ammo
Obj: Crossbow - Weapon
Obj: CrossbowImage -
Obj: PlayerDts -
Obj: DeathCrySound -
Obj: PainCrySound -
Obj: FootLightSoftSound -
Obj: FootLightHardSound -
Obj: FootLightMetalSound -
Obj: FootLightSnowSound -
Obj: FootLightShallowSplashSound -
Obj: FootLightWadingSound -
Obj: FootLightUnderwaterSound -
Obj: FootLightBubblesSound -
Obj: ArmorMoveBubblesSound -
Obj: WaterBreathMaleSound -
Obj: ImpactLightSoftSound -
Obj: ImpactLightHardSound -
Obj: ImpactLightMetalSound -
Obj: ImpactLightSnowSound -
Obj: ImpactLightWaterEasySound -
Obj: ImpactLightWaterMediumSound -
Obj: ImpactLightWaterHardSound -
Obj: ExitingWaterLightSound -
Obj: PlayerSplashMist -
Obj: PlayerSplashMistEmitter -
Obj: PlayerBubbleParticle -
Obj: PlayerBubbleEmitter -
Obj: PlayerFoamParticle -
Obj: PlayerFoamEmitter -
Obj: PlayerFoamDropletsParticle -
Obj: PlayerFoamDropletsEmitter -
Obj: PlayerSplashParticle -
Obj: PlayerSplashEmitter -
Obj: PlayerSplash -
Obj: LightPuff -
Obj: LightPuffEmitter -
Obj: LiftoffDust -
Obj: LiftoffDustEmitter -
Obj: PlayerFootprint -
Obj: PlayerDebris -
Obj: PlayerBody -
Obj: Bigfire0Particle -
Obj: Bigfire1Particle -
Obj: BigfireEmitter -
Obj: AIPlayerMarker - AIMarker
Obj: DemoPlayer -
Obj: HeavyRainSound -
Obj: HeavyRain -
Obj: HeavyRain2 -
Obj: ThunderCrash1Sound -
Obj: ThunderCrash2Sound -
Obj: ThunderCrash3Sound -
Obj: ThunderCrash4Sound -
Obj: LightningHitSound -
Obj: LightningStorm -
Obj: doorWoodOpenSound -
Obj: doorWoodCloseSound -
Obj: doorWood - Doors
Obj: exitTrigger -
Obj: RainbowSpiralParticle -
Obj: RainbowSpiralEmitter -
Obj: DefaultParticle -
Obj: DefaultEmitter -
Obj: DefaultEmitterNode -
Obj: DoubleTimeEmitterNode -
Obj: HalfTimeEmitterNode -
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
Could not locate texture: creator/data/terrains/grassland/grass
pushDialog(): Invalid control: DemoEditorAlert
creator/editor/EditorGui.cs (844): Unable to find object: '' attempting to call function 'open'
Mapping string: DropPlayerAtCamera to index: 4
starter.fps/server/scripts/game.cs (268): Unable to find object: '' attempting to call function 'incScore'
Mapping string: MsgClientKilled to index: 15
Mapping string: %1 gets nailed by %2! to index: 16
starter.fps/server/scripts/player.cs (810): Unable to find object: '' attempting to call function 'onDeath'
*** ENDING MISSION
CDROP: 1561 IPX:2D000000:2E0000007886:255
Exporting server prefs...
Exporting client prefs
Exporting client config
Exporting server prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
Destroying the window...
keyboard0 input device unacquired.
DirectInput deactivated.