823 lines
30 KiB
Plaintext
823 lines
30 KiB
Plaintext
//-------------------------- 6/15/2006 -- 20:01:11 -----
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||
Processor Init:
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||
Intel Pentium 4, ~2.40 Ghz
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||
(timed at roughly 2.39 Ghz)
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||
FPU detected
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||
MMX detected
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||
SSE detected
|
||
|
||
Math Init:
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||
Installing Standard C extensions
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||
Installing Assembly extensions
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||
Installing FPU extensions
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||
Installing MMX extensions
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||
Installing SSE extensions
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||
|
||
Input Init:
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||
keyboard0 input device created.
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||
mouse0 input device created.
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||
DirectInput enabled.
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||
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||
Initializing chunk mappings...
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o 'TEXT' maps to TextChunk
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o 'SCHK' maps to UnknownChunk
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o 'SCHK' maps to SimChunk
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--------- Loading MODS ---------
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Loading compiled script starter.fps/main.cs.
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Loading compiled script common/main.cs.
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Missing file: common/defaults.cs!
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Loading compiled script starter.fps/client/defaults.cs.
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Loading compiled script starter.fps/server/defaults.cs.
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exec: Warning! Found a DSO from the future! (starter.fps/client/prefs.cs.dso)
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Compiling starter.fps/client/prefs.cs...
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Loading compiled script starter.fps/client/prefs.cs.
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exec: Warning! Found a DSO from the future! (starter.fps/server/prefs.cs.dso)
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Compiling starter.fps/server/prefs.cs...
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Loading compiled script starter.fps/server/prefs.cs.
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||
Loading compiled script creator/main.cs.
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Loading compiled script common/main.cs.
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Missing file: common/defaults.cs!
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Loading compiled script ParticleEditor/main.cs.
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||
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--------- Parsing Arguments ---------
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--------- Initializing MOD: Particle Editor ---------
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||
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--------- Initializing MOD: Common ---------
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Loading compiled script common/client/canvas.cs.
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Loading compiled script common/client/audio.cs.
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||
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--------- Initializing MOD: FPS Starter Kit ---------
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Loading compiled script starter.fps/client/init.cs.
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||
Loading compiled script starter.fps/server/init.cs.
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||
Loading compiled script starter.fps/data/init.cs.
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Loading compiled script starter.fps/data/terrains/grassland/propertyMap.cs.
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Missing file: starter.fps/data/terrains/scorched/propertyMap.cs!
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||
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--------- Initializing MOD: FPS Starter Kit: Server ---------
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Loading compiled script common/server/audio.cs.
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Loading compiled script common/server/server.cs.
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||
Loading compiled script common/server/message.cs.
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||
Loading compiled script common/server/commands.cs.
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||
Loading compiled script common/server/missionInfo.cs.
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||
Loading compiled script common/server/missionLoad.cs.
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||
Loading compiled script common/server/missionDownload.cs.
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||
Loading compiled script common/server/clientConnection.cs.
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||
Loading compiled script common/server/kickban.cs.
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||
Loading compiled script common/server/game.cs.
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||
Loading compiled script starter.fps/server/scripts/commands.cs.
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Loading compiled script starter.fps/server/scripts/centerPrint.cs.
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Loading compiled script starter.fps/server/scripts/game.cs.
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||
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--------- Initializing MOD: FPS Starter Kit: Client ---------
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Loading compiled script starter.fps/client/ui/customProfiles.cs.
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Loading compiled script common/client/message.cs.
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Loading compiled script common/client/mission.cs.
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Loading compiled script common/client/missionDownload.cs.
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Loading compiled script common/client/actionMap.cs.
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Video Init:
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Accelerated OpenGL display device detected.
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Accelerated D3D device detected.
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Voodoo 2 display device not detected.
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Activating the OpenGL display device...
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Activating the OpenGL display device...
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Setting screen mode to 1024x768x32 (w)...
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Creating a new window...
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Acquiring a new device context...
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Pixel format set:
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32 color bits, 24 depth bits, 8 stencil bits
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Creating a new rendering context...
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Making the new rendering context current...
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OpenGL driver information:
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Vendor: NVIDIA Corporation
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Renderer: GeForce4 Ti 4200/AGP/SSE2
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Version: 1.5.5
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OpenGL Init: Enabled Extensions
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ARB_multitexture (Max Texture Units: 4)
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||
EXT_blend_color
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||
EXT_blend_minmax
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||
EXT_paletted_texture
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||
EXT_compiled_vertex_array
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||
NV_vertex_array_range
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||
EXT_texture_env_combine
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||
EXT_packed_pixels
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||
EXT_fog_coord
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||
ARB_texture_compression
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||
EXT_texture_compression_s3tc
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||
(ARB|EXT)_texture_env_add
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EXT_texture_filter_anisotropic (Max anisotropy: 8)
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||
WGL_EXT_swap_control
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OpenGL Init: Disabled Extensions
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3DFX_texture_compression_FXT1
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||
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Loading compiled script common/ui/defaultProfiles.cs.
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Loading compiled script common/ui/ConsoleDlg.gui.
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||
Loading compiled script common/ui/LoadFileDlg.gui.
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||
Could not locate texture: common/ui/bs
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Loading compiled script common/ui/ColorPickerDlg.gui.
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||
Loading compiled script common/ui/SaveFileDlg.gui.
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||
Could not locate texture: common/ui/bs
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||
Loading compiled script common/ui/MessageBoxOkDlg.gui.
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||
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
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||
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
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||
Loading compiled script common/ui/MessagePopupDlg.gui.
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||
Loading compiled script common/ui/HelpDlg.gui.
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||
Loading compiled script common/ui/RecordingsDlg.gui.
|
||
Loading compiled script common/ui/NetGraphGui.gui.
|
||
exec: Warning! Found a DSO from the future! (common/client/metrics.cs.dso)
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||
Compiling common/client/metrics.cs...
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||
common/client/metrics.cs Line: 44 - Syntax error.
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||
Loading compiled script common/client/metrics.cs.
|
||
Loading compiled script common/ui/FrameOverlayGui.gui.
|
||
Loading compiled script common/client/messageBox.cs.
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||
Loading compiled script common/client/screenshot.cs.
|
||
Loading compiled script common/client/cursor.cs.
|
||
Loading compiled script common/client/help.cs.
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||
Loading compiled script common/client/recordings.cs.
|
||
|
||
OpenAL Driver Init:
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OpenAL
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||
Missing OpenAL Extension function 'EAXSet'
|
||
Missing OpenAL Extension function 'EAXGet'
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||
Vendor: Creative Labs Inc.
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||
Version: 1.1
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||
Renderer: Software
|
||
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
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||
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||
Loading compiled script starter.fps/client/scripts/audioProfiles.cs.
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||
Loading compiled script starter.fps/client/ui/defaultGameProfiles.cs.
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||
Loading compiled script starter.fps/client/ui/PlayGui.gui.
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||
Loading compiled script starter.fps/client/ui/ChatHud.gui.
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||
Loading compiled script starter.fps/client/ui/playerList.gui.
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||
Loading compiled script starter.fps/client/ui/mainMenuGui.gui.
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||
Missing file: starter.fps/client/ui/QuitGui.gui!
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||
Loading compiled script starter.fps/client/ui/aboutDlg.gui.
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||
Loading compiled script starter.fps/client/ui/startMissionGui.gui.
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||
Loading compiled script starter.fps/client/ui/joinServerGui.gui.
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||
Loading compiled script starter.fps/client/ui/loadingGui.gui.
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||
Loading compiled script starter.fps/client/ui/endGameGui.gui.
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||
Loading compiled script starter.fps/client/ui/optionsDlg.gui.
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||
Loading compiled script starter.fps/client/ui/remapDlg.gui.
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||
Loading compiled script starter.fps/client/ui/StartupGui.gui.
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||
Missing file: starter.fps/client/ui/InventoryGui.gui!
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||
Loading compiled script starter.fps/client/scripts/client.cs.
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||
Loading compiled script starter.fps/client/scripts/game.cs.
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||
Loading compiled script starter.fps/client/scripts/missionDownload.cs.
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||
Loading compiled script starter.fps/client/scripts/serverConnection.cs.
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||
Loading compiled script starter.fps/client/scripts/playerList.cs.
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||
Loading compiled script starter.fps/client/scripts/loadingGui.cs.
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||
Loading compiled script starter.fps/client/scripts/optionsDlg.cs.
|
||
Loading compiled script starter.fps/client/scripts/chatHud.cs.
|
||
Loading compiled script starter.fps/client/scripts/messageHud.cs.
|
||
Loading compiled script starter.fps/client/scripts/playGui.cs.
|
||
Loading compiled script starter.fps/client/scripts/centerPrint.cs.
|
||
Loading compiled script starter.fps/client/scripts/InventoryGui.cs.
|
||
Loading compiled script starter.fps/client/scripts/default.bind.cs.
|
||
exec: Warning! Found a DSO from the future! (starter.fps/client/config.cs.dso)
|
||
Compiling starter.fps/client/config.cs...
|
||
Loading compiled script starter.fps/client/config.cs.
|
||
Binding server port to default IP
|
||
UDP initialized on port 0
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||
Unable to locate audio profile 'AudioStartup'
|
||
|
||
--------- Initializing: Torque Creator ---------
|
||
Loading compiled script creator/editor/editor.cs.
|
||
Loading compiled script creator/editor/particleEditor.cs.
|
||
Loading compiled script creator/scripts/scriptDoc.cs.
|
||
Loading compiled script creator/ui/creatorProfiles.cs.
|
||
Loading compiled script creator/ui/InspectDlg.gui.
|
||
Loading compiled script creator/ui/GuiEditorGui.gui.
|
||
Loading compiled script ParticleEditor/ui/init.cs.
|
||
Loading compiled script ParticleEditor/ui/ParticleEditor.gui.
|
||
Loading compiled script ParticleEditor/scripts/init.cs.
|
||
Loading compiled script ParticleEditor/scripts/ParticleEditor.cs.
|
||
Loading compiled script ParticleEditor/scripts/Saves.cs.
|
||
Engine initialized...
|
||
*** Load Main Menu
|
||
Exporting server prefs...
|
||
Loading compiled script starter.fps/server/scripts/audioProfiles.cs.
|
||
Loading compiled script starter.fps/server/scripts/camera.cs.
|
||
Loading compiled script starter.fps/server/scripts/markers.cs.
|
||
Loading compiled script starter.fps/server/scripts/triggers.cs.
|
||
Loading compiled script starter.fps/server/scripts/inventory.cs.
|
||
Loading compiled script starter.fps/server/scripts/shapeBase.cs.
|
||
Loading compiled script starter.fps/server/scripts/item.cs.
|
||
Loading compiled script starter.fps/server/scripts/health.cs.
|
||
Loading compiled script starter.fps/server/scripts/staticShape.cs.
|
||
Loading compiled script starter.fps/server/scripts/weapon.cs.
|
||
Loading compiled script starter.fps/server/scripts/radiusDamage.cs.
|
||
Loading compiled script starter.fps/server/scripts/crossbow.cs.
|
||
ParticleEmitterData(CrossbowBoltEmitter) velocityVariance > ejectionVelocity
|
||
Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 0 (Collision-3) bounds box invalid!
|
||
exec: Warning! Found a DSO from the future! (starter.fps/server/scripts/player.cs.dso)
|
||
Compiling starter.fps/server/scripts/player.cs...
|
||
starter.fps/server/scripts/player.cs Line: 817 - Syntax error.
|
||
Loading compiled script starter.fps/server/scripts/player.cs.
|
||
Loading compiled script starter.fps/data/shapes/player/player.cs.
|
||
Validation required for shape: starter.fps/data/shapes/player/player.dts
|
||
Loading compiled script starter.fps/server/scripts/fire.cs.
|
||
Loading compiled script starter.fps/server/scripts/BlackKnight.cs.
|
||
Validation required for shape: starter.fps/data/shapes/player/player.dts
|
||
Loading compiled script starter.fps/server/scripts/environment.cs.
|
||
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
|
||
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
|
||
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
|
||
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
|
||
Object 'AudioLightning3d' is not a member of the 'AudioDescription' data block class
|
||
Loading compiled script starter.fps/server/scripts/doors/doorWood.cs.
|
||
*** LOADING MISSION: starter.fps/data/missions/newMission.mis
|
||
*** Stage 1 load
|
||
Loading compiled script ParticleEditor/Particles/RainbowSpiralEmitter.cs.
|
||
Loading compiled script ParticleEditor/Particles/DefaultParticles.cs.
|
||
*** Stage 2 load
|
||
Executing starter.fps/data/missions/newMission.mis.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
onNeedRelight: Unknown command.
|
||
*** Mission loaded
|
||
Loading AIPlayer entities...
|
||
Connect request from: IPX:2D000000:2E0000007886:255
|
||
Connection established 1560
|
||
CADD: 1561 local
|
||
*** Sending mission load to client: starter.fps/data/missions/newMission.mis
|
||
Mapping string: ServerMessage to index: 0
|
||
Mapping string: MsgConnectionError to index: 1
|
||
Mapping string: MsgLoadInfo to index: 2
|
||
Mapping string: MsgLoadDescripition to index: 3
|
||
Mapping string: MsgLoadInfoDone to index: 4
|
||
Mapping string: MsgClientJoin to index: 5
|
||
Mapping string: Welcome to the Torque demo app %1. to index: 6
|
||
Mapping string: Poser to index: 7
|
||
Mapping string: MissionStartPhase1 to index: 8
|
||
*** New Mission: starter.fps/data/missions/newMission.mis
|
||
*** Phase 1: Download Datablocks & Targets
|
||
Mapping string: MissionStartPhase1Ack to index: 0
|
||
Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 1 (Collision-3) bounds box invalid!
|
||
Could not locate texture: starter.fps/data/shapes/player/base.lmale
|
||
Could not locate texture: starter.fps/data/shapes/player/base.lmale
|
||
Validation required for shape: starter.fps/data/shapes/player/player.dts
|
||
Could not locate texture: starter.fps/data/shapes/player/base.lmale
|
||
Could not locate texture: starter.fps/data/shapes/player/base.lmale
|
||
Validation required for shape: starter.fps/data/shapes/player/player.dts
|
||
Mapping string: MissionStartPhase2 to index: 9
|
||
*** Phase 2: Download Ghost Objects
|
||
Mapping string: MissionStartPhase2Ack to index: 1
|
||
Could not locate texture: starter.fps/data/environment/mist2
|
||
Could not locate texture: starter.fps/data/environment/mist2
|
||
Ghost Always objects received.
|
||
Mapping string: MissionStartPhase3 to index: 10
|
||
Client Replication Startup has Happened!
|
||
fxFoliageReplicator - Client Foliage Replication Startup is complete.
|
||
*** Phase 3: Mission Lighting
|
||
Successfully loaded mission lighting file: 'starter.fps/data/missions/newMission_e241b88e.ml'
|
||
Mission lighting done
|
||
Mapping string: MissionStartPhase3Ack to index: 2
|
||
Mapping string: MissionStart to index: 11
|
||
Mapping string: SyncClock to index: 12
|
||
*** Initial Control Object
|
||
Activating DirectInput...
|
||
keyboard0 input device acquired.
|
||
Mapping string: Kork1 to index: 13
|
||
Mapping string: Kork2 to index: 14
|
||
Mapping string: dropCameraAtPlayer to index: 3
|
||
Loading compiled script creator/editor/cursors.cs.
|
||
Loading compiled script creator/editor/editor.bind.cs.
|
||
Loading compiled script creator/editor/ObjectBuilderGui.gui.
|
||
Loading compiled script creator/editor/EditorGui.gui.
|
||
Loading compiled script creator/editor/EditorGui.cs.
|
||
Loading compiled script creator/editor/WorldEditorSettingsDlg.gui.
|
||
Loading compiled script creator/editor/TerrainEditorVSettingsGui.gui.
|
||
General\tTab_general\tgeneral_min_height\t50\tgeneral_scale\t300\tgeneral_water\t0.000\tgeneral_centerx\t0\tgeneral_centery\t0
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||
Tab data: General^Tab_general^general_min_height^50^general_scale^300^general_water^0.000^general_centerx^0^general_centery^0 tab: Tab_general
|
||
Heightfield::eval:0 General
|
||
Heightfield::eval:0 General
|
||
Heightfield::eval:0 General
|
||
Loading compiled script creator/editor/editorRender.cs.
|
||
Obj: AudioDefault3d -
|
||
Obj: AudioClose3d -
|
||
Obj: AudioClosest3d -
|
||
Obj: AudioDefaultLooping3d -
|
||
Obj: AudioCloseLooping3d -
|
||
Obj: AudioClosestLooping3d -
|
||
Obj: Audio2D -
|
||
Obj: AudioLooping2D -
|
||
Obj: takeme -
|
||
Obj: Observer -
|
||
Obj: WayPointMarker - Misc
|
||
Obj: SpawnSphereMarker - Misc
|
||
Obj: DefaultTrigger -
|
||
Obj: HealthKit - Health
|
||
Obj: HealthPatch - Health
|
||
Obj: WeaponUseSound -
|
||
Obj: WeaponPickupSound -
|
||
Obj: AmmoPickupSound -
|
||
Obj: CrossbowReloadSound -
|
||
Obj: CrossbowFireSound -
|
||
Obj: CrossbowFireEmptySound -
|
||
Obj: CrossbowExplosionSound -
|
||
Obj: CrossbowSplashMist -
|
||
Obj: CrossbowSplashMistEmitter -
|
||
Obj: CrossbowSplashParticle -
|
||
Obj: CrossbowSplashEmitter -
|
||
Obj: CrossbowSplash -
|
||
Obj: CrossbowBoltParticle -
|
||
Obj: CrossbowBubbleParticle -
|
||
Obj: CrossbowBoltEmitter -
|
||
Obj: CrossbowBoltBubbleEmitter -
|
||
Obj: CrossbowDebrisSpark -
|
||
Obj: CrossbowDebrisSparkEmitter -
|
||
Obj: CrossbowDebrisExplosion -
|
||
Obj: CrossbowDebrisTrail -
|
||
Obj: CrossbowDebrisTrailEmitter -
|
||
Obj: CrossbowExplosionDebris -
|
||
Obj: CrossbowExplosionSmoke -
|
||
Obj: CrossbowExplosionBubble -
|
||
Obj: CrossbowExplosionSmokeEmitter -
|
||
Obj: CrossbowExplosionBubbleEmitter -
|
||
Obj: CrossbowExplosionFire -
|
||
Obj: CrossbowExplosionFireEmitter -
|
||
Obj: CrossbowExplosionSparks -
|
||
Obj: CrossbowExplosionWaterSparks -
|
||
Obj: CrossbowExplosionSparkEmitter -
|
||
Obj: CrossbowExplosionWaterSparkEmitter -
|
||
Obj: CrossbowSubExplosion1 -
|
||
Obj: CrossbowSubExplosion2 -
|
||
Obj: CrossbowSubWaterExplosion1 -
|
||
Obj: CrossbowSubWaterExplosion2 -
|
||
Obj: CrossbowExplosion -
|
||
Obj: CrossbowWaterExplosion -
|
||
Obj: CrossbowProjectile -
|
||
Obj: CrossbowAmmo - Ammo
|
||
Obj: Crossbow - Weapon
|
||
Obj: CrossbowImage -
|
||
Obj: PlayerDts -
|
||
Obj: DeathCrySound -
|
||
Obj: PainCrySound -
|
||
Obj: FootLightSoftSound -
|
||
Obj: FootLightHardSound -
|
||
Obj: FootLightMetalSound -
|
||
Obj: FootLightSnowSound -
|
||
Obj: FootLightShallowSplashSound -
|
||
Obj: FootLightWadingSound -
|
||
Obj: FootLightUnderwaterSound -
|
||
Obj: FootLightBubblesSound -
|
||
Obj: ArmorMoveBubblesSound -
|
||
Obj: WaterBreathMaleSound -
|
||
Obj: ImpactLightSoftSound -
|
||
Obj: ImpactLightHardSound -
|
||
Obj: ImpactLightMetalSound -
|
||
Obj: ImpactLightSnowSound -
|
||
Obj: ImpactLightWaterEasySound -
|
||
Obj: ImpactLightWaterMediumSound -
|
||
Obj: ImpactLightWaterHardSound -
|
||
Obj: ExitingWaterLightSound -
|
||
Obj: PlayerSplashMist -
|
||
Obj: PlayerSplashMistEmitter -
|
||
Obj: PlayerBubbleParticle -
|
||
Obj: PlayerBubbleEmitter -
|
||
Obj: PlayerFoamParticle -
|
||
Obj: PlayerFoamEmitter -
|
||
Obj: PlayerFoamDropletsParticle -
|
||
Obj: PlayerFoamDropletsEmitter -
|
||
Obj: PlayerSplashParticle -
|
||
Obj: PlayerSplashEmitter -
|
||
Obj: PlayerSplash -
|
||
Obj: LightPuff -
|
||
Obj: LightPuffEmitter -
|
||
Obj: LiftoffDust -
|
||
Obj: LiftoffDustEmitter -
|
||
Obj: PlayerFootprint -
|
||
Obj: PlayerDebris -
|
||
Obj: PlayerBody -
|
||
Obj: Bigfire0Particle -
|
||
Obj: Bigfire1Particle -
|
||
Obj: BigfireEmitter -
|
||
Obj: AIPlayerMarker - AIMarker
|
||
Obj: DemoPlayer -
|
||
Obj: HeavyRainSound -
|
||
Obj: HeavyRain -
|
||
Obj: HeavyRain2 -
|
||
Obj: ThunderCrash1Sound -
|
||
Obj: ThunderCrash2Sound -
|
||
Obj: ThunderCrash3Sound -
|
||
Obj: ThunderCrash4Sound -
|
||
Obj: LightningHitSound -
|
||
Obj: LightningStorm -
|
||
Obj: doorWoodOpenSound -
|
||
Obj: doorWoodCloseSound -
|
||
Obj: doorWood - Doors
|
||
Obj: exitTrigger -
|
||
Obj: RainbowSpiralParticle -
|
||
Obj: RainbowSpiralEmitter -
|
||
Obj: DefaultParticle -
|
||
Obj: DefaultEmitter -
|
||
Obj: DefaultEmitterNode -
|
||
Obj: DoubleTimeEmitterNode -
|
||
Obj: HalfTimeEmitterNode -
|
||
Obj: AudioDefault3d -
|
||
Obj: AudioClose3d -
|
||
Obj: AudioClosest3d -
|
||
Obj: AudioDefaultLooping3d -
|
||
Obj: AudioCloseLooping3d -
|
||
Obj: AudioClosestLooping3d -
|
||
Obj: Audio2D -
|
||
Obj: AudioLooping2D -
|
||
Obj: takeme -
|
||
Obj: Observer -
|
||
Obj: WayPointMarker - Misc
|
||
Obj: SpawnSphereMarker - Misc
|
||
Obj: DefaultTrigger -
|
||
Obj: HealthKit - Health
|
||
Obj: HealthPatch - Health
|
||
Obj: WeaponUseSound -
|
||
Obj: WeaponPickupSound -
|
||
Obj: AmmoPickupSound -
|
||
Obj: CrossbowReloadSound -
|
||
Obj: CrossbowFireSound -
|
||
Obj: CrossbowFireEmptySound -
|
||
Obj: CrossbowExplosionSound -
|
||
Obj: CrossbowSplashMist -
|
||
Obj: CrossbowSplashMistEmitter -
|
||
Obj: CrossbowSplashParticle -
|
||
Obj: CrossbowSplashEmitter -
|
||
Obj: CrossbowSplash -
|
||
Obj: CrossbowBoltParticle -
|
||
Obj: CrossbowBubbleParticle -
|
||
Obj: CrossbowBoltEmitter -
|
||
Obj: CrossbowBoltBubbleEmitter -
|
||
Obj: CrossbowDebrisSpark -
|
||
Obj: CrossbowDebrisSparkEmitter -
|
||
Obj: CrossbowDebrisExplosion -
|
||
Obj: CrossbowDebrisTrail -
|
||
Obj: CrossbowDebrisTrailEmitter -
|
||
Obj: CrossbowExplosionDebris -
|
||
Obj: CrossbowExplosionSmoke -
|
||
Obj: CrossbowExplosionBubble -
|
||
Obj: CrossbowExplosionSmokeEmitter -
|
||
Obj: CrossbowExplosionBubbleEmitter -
|
||
Obj: CrossbowExplosionFire -
|
||
Obj: CrossbowExplosionFireEmitter -
|
||
Obj: CrossbowExplosionSparks -
|
||
Obj: CrossbowExplosionWaterSparks -
|
||
Obj: CrossbowExplosionSparkEmitter -
|
||
Obj: CrossbowExplosionWaterSparkEmitter -
|
||
Obj: CrossbowSubExplosion1 -
|
||
Obj: CrossbowSubExplosion2 -
|
||
Obj: CrossbowSubWaterExplosion1 -
|
||
Obj: CrossbowSubWaterExplosion2 -
|
||
Obj: CrossbowExplosion -
|
||
Obj: CrossbowWaterExplosion -
|
||
Obj: CrossbowProjectile -
|
||
Obj: CrossbowAmmo - Ammo
|
||
Obj: Crossbow - Weapon
|
||
Obj: CrossbowImage -
|
||
Obj: PlayerDts -
|
||
Obj: DeathCrySound -
|
||
Obj: PainCrySound -
|
||
Obj: FootLightSoftSound -
|
||
Obj: FootLightHardSound -
|
||
Obj: FootLightMetalSound -
|
||
Obj: FootLightSnowSound -
|
||
Obj: FootLightShallowSplashSound -
|
||
Obj: FootLightWadingSound -
|
||
Obj: FootLightUnderwaterSound -
|
||
Obj: FootLightBubblesSound -
|
||
Obj: ArmorMoveBubblesSound -
|
||
Obj: WaterBreathMaleSound -
|
||
Obj: ImpactLightSoftSound -
|
||
Obj: ImpactLightHardSound -
|
||
Obj: ImpactLightMetalSound -
|
||
Obj: ImpactLightSnowSound -
|
||
Obj: ImpactLightWaterEasySound -
|
||
Obj: ImpactLightWaterMediumSound -
|
||
Obj: ImpactLightWaterHardSound -
|
||
Obj: ExitingWaterLightSound -
|
||
Obj: PlayerSplashMist -
|
||
Obj: PlayerSplashMistEmitter -
|
||
Obj: PlayerBubbleParticle -
|
||
Obj: PlayerBubbleEmitter -
|
||
Obj: PlayerFoamParticle -
|
||
Obj: PlayerFoamEmitter -
|
||
Obj: PlayerFoamDropletsParticle -
|
||
Obj: PlayerFoamDropletsEmitter -
|
||
Obj: PlayerSplashParticle -
|
||
Obj: PlayerSplashEmitter -
|
||
Obj: PlayerSplash -
|
||
Obj: LightPuff -
|
||
Obj: LightPuffEmitter -
|
||
Obj: LiftoffDust -
|
||
Obj: LiftoffDustEmitter -
|
||
Obj: PlayerFootprint -
|
||
Obj: PlayerDebris -
|
||
Obj: PlayerBody -
|
||
Obj: Bigfire0Particle -
|
||
Obj: Bigfire1Particle -
|
||
Obj: BigfireEmitter -
|
||
Obj: AIPlayerMarker - AIMarker
|
||
Obj: DemoPlayer -
|
||
Obj: HeavyRainSound -
|
||
Obj: HeavyRain -
|
||
Obj: HeavyRain2 -
|
||
Obj: ThunderCrash1Sound -
|
||
Obj: ThunderCrash2Sound -
|
||
Obj: ThunderCrash3Sound -
|
||
Obj: ThunderCrash4Sound -
|
||
Obj: LightningHitSound -
|
||
Obj: LightningStorm -
|
||
Obj: doorWoodOpenSound -
|
||
Obj: doorWoodCloseSound -
|
||
Obj: doorWood - Doors
|
||
Obj: exitTrigger -
|
||
Obj: RainbowSpiralParticle -
|
||
Obj: RainbowSpiralEmitter -
|
||
Obj: DefaultParticle -
|
||
Obj: DefaultEmitter -
|
||
Obj: DefaultEmitterNode -
|
||
Obj: DoubleTimeEmitterNode -
|
||
Obj: HalfTimeEmitterNode -
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
pushDialog(): Invalid control: DemoEditorAlert
|
||
creator/editor/EditorGui.cs (844): Unable to find object: '' attempting to call function 'open'
|
||
Obj: AudioDefault3d -
|
||
Obj: AudioClose3d -
|
||
Obj: AudioClosest3d -
|
||
Obj: AudioDefaultLooping3d -
|
||
Obj: AudioCloseLooping3d -
|
||
Obj: AudioClosestLooping3d -
|
||
Obj: Audio2D -
|
||
Obj: AudioLooping2D -
|
||
Obj: takeme -
|
||
Obj: Observer -
|
||
Obj: WayPointMarker - Misc
|
||
Obj: SpawnSphereMarker - Misc
|
||
Obj: DefaultTrigger -
|
||
Obj: HealthKit - Health
|
||
Obj: HealthPatch - Health
|
||
Obj: WeaponUseSound -
|
||
Obj: WeaponPickupSound -
|
||
Obj: AmmoPickupSound -
|
||
Obj: CrossbowReloadSound -
|
||
Obj: CrossbowFireSound -
|
||
Obj: CrossbowFireEmptySound -
|
||
Obj: CrossbowExplosionSound -
|
||
Obj: CrossbowSplashMist -
|
||
Obj: CrossbowSplashMistEmitter -
|
||
Obj: CrossbowSplashParticle -
|
||
Obj: CrossbowSplashEmitter -
|
||
Obj: CrossbowSplash -
|
||
Obj: CrossbowBoltParticle -
|
||
Obj: CrossbowBubbleParticle -
|
||
Obj: CrossbowBoltEmitter -
|
||
Obj: CrossbowBoltBubbleEmitter -
|
||
Obj: CrossbowDebrisSpark -
|
||
Obj: CrossbowDebrisSparkEmitter -
|
||
Obj: CrossbowDebrisExplosion -
|
||
Obj: CrossbowDebrisTrail -
|
||
Obj: CrossbowDebrisTrailEmitter -
|
||
Obj: CrossbowExplosionDebris -
|
||
Obj: CrossbowExplosionSmoke -
|
||
Obj: CrossbowExplosionBubble -
|
||
Obj: CrossbowExplosionSmokeEmitter -
|
||
Obj: CrossbowExplosionBubbleEmitter -
|
||
Obj: CrossbowExplosionFire -
|
||
Obj: CrossbowExplosionFireEmitter -
|
||
Obj: CrossbowExplosionSparks -
|
||
Obj: CrossbowExplosionWaterSparks -
|
||
Obj: CrossbowExplosionSparkEmitter -
|
||
Obj: CrossbowExplosionWaterSparkEmitter -
|
||
Obj: CrossbowSubExplosion1 -
|
||
Obj: CrossbowSubExplosion2 -
|
||
Obj: CrossbowSubWaterExplosion1 -
|
||
Obj: CrossbowSubWaterExplosion2 -
|
||
Obj: CrossbowExplosion -
|
||
Obj: CrossbowWaterExplosion -
|
||
Obj: CrossbowProjectile -
|
||
Obj: CrossbowAmmo - Ammo
|
||
Obj: Crossbow - Weapon
|
||
Obj: CrossbowImage -
|
||
Obj: PlayerDts -
|
||
Obj: DeathCrySound -
|
||
Obj: PainCrySound -
|
||
Obj: FootLightSoftSound -
|
||
Obj: FootLightHardSound -
|
||
Obj: FootLightMetalSound -
|
||
Obj: FootLightSnowSound -
|
||
Obj: FootLightShallowSplashSound -
|
||
Obj: FootLightWadingSound -
|
||
Obj: FootLightUnderwaterSound -
|
||
Obj: FootLightBubblesSound -
|
||
Obj: ArmorMoveBubblesSound -
|
||
Obj: WaterBreathMaleSound -
|
||
Obj: ImpactLightSoftSound -
|
||
Obj: ImpactLightHardSound -
|
||
Obj: ImpactLightMetalSound -
|
||
Obj: ImpactLightSnowSound -
|
||
Obj: ImpactLightWaterEasySound -
|
||
Obj: ImpactLightWaterMediumSound -
|
||
Obj: ImpactLightWaterHardSound -
|
||
Obj: ExitingWaterLightSound -
|
||
Obj: PlayerSplashMist -
|
||
Obj: PlayerSplashMistEmitter -
|
||
Obj: PlayerBubbleParticle -
|
||
Obj: PlayerBubbleEmitter -
|
||
Obj: PlayerFoamParticle -
|
||
Obj: PlayerFoamEmitter -
|
||
Obj: PlayerFoamDropletsParticle -
|
||
Obj: PlayerFoamDropletsEmitter -
|
||
Obj: PlayerSplashParticle -
|
||
Obj: PlayerSplashEmitter -
|
||
Obj: PlayerSplash -
|
||
Obj: LightPuff -
|
||
Obj: LightPuffEmitter -
|
||
Obj: LiftoffDust -
|
||
Obj: LiftoffDustEmitter -
|
||
Obj: PlayerFootprint -
|
||
Obj: PlayerDebris -
|
||
Obj: PlayerBody -
|
||
Obj: Bigfire0Particle -
|
||
Obj: Bigfire1Particle -
|
||
Obj: BigfireEmitter -
|
||
Obj: AIPlayerMarker - AIMarker
|
||
Obj: DemoPlayer -
|
||
Obj: HeavyRainSound -
|
||
Obj: HeavyRain -
|
||
Obj: HeavyRain2 -
|
||
Obj: ThunderCrash1Sound -
|
||
Obj: ThunderCrash2Sound -
|
||
Obj: ThunderCrash3Sound -
|
||
Obj: ThunderCrash4Sound -
|
||
Obj: LightningHitSound -
|
||
Obj: LightningStorm -
|
||
Obj: doorWoodOpenSound -
|
||
Obj: doorWoodCloseSound -
|
||
Obj: doorWood - Doors
|
||
Obj: exitTrigger -
|
||
Obj: RainbowSpiralParticle -
|
||
Obj: RainbowSpiralEmitter -
|
||
Obj: DefaultParticle -
|
||
Obj: DefaultEmitter -
|
||
Obj: DefaultEmitterNode -
|
||
Obj: DoubleTimeEmitterNode -
|
||
Obj: HalfTimeEmitterNode -
|
||
Obj: AudioDefault3d -
|
||
Obj: AudioClose3d -
|
||
Obj: AudioClosest3d -
|
||
Obj: AudioDefaultLooping3d -
|
||
Obj: AudioCloseLooping3d -
|
||
Obj: AudioClosestLooping3d -
|
||
Obj: Audio2D -
|
||
Obj: AudioLooping2D -
|
||
Obj: takeme -
|
||
Obj: Observer -
|
||
Obj: WayPointMarker - Misc
|
||
Obj: SpawnSphereMarker - Misc
|
||
Obj: DefaultTrigger -
|
||
Obj: HealthKit - Health
|
||
Obj: HealthPatch - Health
|
||
Obj: WeaponUseSound -
|
||
Obj: WeaponPickupSound -
|
||
Obj: AmmoPickupSound -
|
||
Obj: CrossbowReloadSound -
|
||
Obj: CrossbowFireSound -
|
||
Obj: CrossbowFireEmptySound -
|
||
Obj: CrossbowExplosionSound -
|
||
Obj: CrossbowSplashMist -
|
||
Obj: CrossbowSplashMistEmitter -
|
||
Obj: CrossbowSplashParticle -
|
||
Obj: CrossbowSplashEmitter -
|
||
Obj: CrossbowSplash -
|
||
Obj: CrossbowBoltParticle -
|
||
Obj: CrossbowBubbleParticle -
|
||
Obj: CrossbowBoltEmitter -
|
||
Obj: CrossbowBoltBubbleEmitter -
|
||
Obj: CrossbowDebrisSpark -
|
||
Obj: CrossbowDebrisSparkEmitter -
|
||
Obj: CrossbowDebrisExplosion -
|
||
Obj: CrossbowDebrisTrail -
|
||
Obj: CrossbowDebrisTrailEmitter -
|
||
Obj: CrossbowExplosionDebris -
|
||
Obj: CrossbowExplosionSmoke -
|
||
Obj: CrossbowExplosionBubble -
|
||
Obj: CrossbowExplosionSmokeEmitter -
|
||
Obj: CrossbowExplosionBubbleEmitter -
|
||
Obj: CrossbowExplosionFire -
|
||
Obj: CrossbowExplosionFireEmitter -
|
||
Obj: CrossbowExplosionSparks -
|
||
Obj: CrossbowExplosionWaterSparks -
|
||
Obj: CrossbowExplosionSparkEmitter -
|
||
Obj: CrossbowExplosionWaterSparkEmitter -
|
||
Obj: CrossbowSubExplosion1 -
|
||
Obj: CrossbowSubExplosion2 -
|
||
Obj: CrossbowSubWaterExplosion1 -
|
||
Obj: CrossbowSubWaterExplosion2 -
|
||
Obj: CrossbowExplosion -
|
||
Obj: CrossbowWaterExplosion -
|
||
Obj: CrossbowProjectile -
|
||
Obj: CrossbowAmmo - Ammo
|
||
Obj: Crossbow - Weapon
|
||
Obj: CrossbowImage -
|
||
Obj: PlayerDts -
|
||
Obj: DeathCrySound -
|
||
Obj: PainCrySound -
|
||
Obj: FootLightSoftSound -
|
||
Obj: FootLightHardSound -
|
||
Obj: FootLightMetalSound -
|
||
Obj: FootLightSnowSound -
|
||
Obj: FootLightShallowSplashSound -
|
||
Obj: FootLightWadingSound -
|
||
Obj: FootLightUnderwaterSound -
|
||
Obj: FootLightBubblesSound -
|
||
Obj: ArmorMoveBubblesSound -
|
||
Obj: WaterBreathMaleSound -
|
||
Obj: ImpactLightSoftSound -
|
||
Obj: ImpactLightHardSound -
|
||
Obj: ImpactLightMetalSound -
|
||
Obj: ImpactLightSnowSound -
|
||
Obj: ImpactLightWaterEasySound -
|
||
Obj: ImpactLightWaterMediumSound -
|
||
Obj: ImpactLightWaterHardSound -
|
||
Obj: ExitingWaterLightSound -
|
||
Obj: PlayerSplashMist -
|
||
Obj: PlayerSplashMistEmitter -
|
||
Obj: PlayerBubbleParticle -
|
||
Obj: PlayerBubbleEmitter -
|
||
Obj: PlayerFoamParticle -
|
||
Obj: PlayerFoamEmitter -
|
||
Obj: PlayerFoamDropletsParticle -
|
||
Obj: PlayerFoamDropletsEmitter -
|
||
Obj: PlayerSplashParticle -
|
||
Obj: PlayerSplashEmitter -
|
||
Obj: PlayerSplash -
|
||
Obj: LightPuff -
|
||
Obj: LightPuffEmitter -
|
||
Obj: LiftoffDust -
|
||
Obj: LiftoffDustEmitter -
|
||
Obj: PlayerFootprint -
|
||
Obj: PlayerDebris -
|
||
Obj: PlayerBody -
|
||
Obj: Bigfire0Particle -
|
||
Obj: Bigfire1Particle -
|
||
Obj: BigfireEmitter -
|
||
Obj: AIPlayerMarker - AIMarker
|
||
Obj: DemoPlayer -
|
||
Obj: HeavyRainSound -
|
||
Obj: HeavyRain -
|
||
Obj: HeavyRain2 -
|
||
Obj: ThunderCrash1Sound -
|
||
Obj: ThunderCrash2Sound -
|
||
Obj: ThunderCrash3Sound -
|
||
Obj: ThunderCrash4Sound -
|
||
Obj: LightningHitSound -
|
||
Obj: LightningStorm -
|
||
Obj: doorWoodOpenSound -
|
||
Obj: doorWoodCloseSound -
|
||
Obj: doorWood - Doors
|
||
Obj: exitTrigger -
|
||
Obj: RainbowSpiralParticle -
|
||
Obj: RainbowSpiralEmitter -
|
||
Obj: DefaultParticle -
|
||
Obj: DefaultEmitter -
|
||
Obj: DefaultEmitterNode -
|
||
Obj: DoubleTimeEmitterNode -
|
||
Obj: HalfTimeEmitterNode -
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
Could not locate texture: creator/data/terrains/grassland/grass
|
||
pushDialog(): Invalid control: DemoEditorAlert
|
||
creator/editor/EditorGui.cs (844): Unable to find object: '' attempting to call function 'open'
|
||
Mapping string: DropPlayerAtCamera to index: 4
|
||
starter.fps/server/scripts/game.cs (268): Unable to find object: '' attempting to call function 'incScore'
|
||
Mapping string: MsgClientKilled to index: 15
|
||
Mapping string: %1 gets nailed by %2! to index: 16
|
||
starter.fps/server/scripts/player.cs (810): Unable to find object: '' attempting to call function 'onDeath'
|
||
*** ENDING MISSION
|
||
CDROP: 1561 IPX:2D000000:2E0000007886:255
|
||
Exporting server prefs...
|
||
Exporting client prefs
|
||
Exporting client config
|
||
Exporting server prefs
|
||
Exporting client prefs
|
||
Exporting server prefs
|
||
Shutting down the OpenGL display device...
|
||
Making the GL rendering context not current...
|
||
Deleting the GL rendering context...
|
||
Releasing the device context...
|
||
Destroying the window...
|
||
keyboard0 input device unacquired.
|
||
DirectInput deactivated.
|