2024-03-20 18:08:17 -06:00

27 lines
1.6 KiB
Makefile

out.GCC3.RELEASE/interior/interiorLMManager.obj: \
interior/interiorLMManager.cc interior/interiorLMManager.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tVector.h dgl/gTexManager.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
dgl/gBitmap.h core/resManager.h core/stringTable.h core/dataChunker.h \
core/fileStream.h core/fileio.h core/stream.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h core/crc.h \
core/color.h interior/interiorRes.h interior/interiorInstance.h \
sim/sceneObject.h sim/netObject.h console/simBase.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h sceneGraph/lightManager.h \
core/bitVector.h interior/interior.h collision/convex.h \
sceneGraph/sceneLighting.h terrain/terrData.h dgl/materialList.h \
sceneGraph/shadowVolumeBSP.h