2024-03-20 18:08:17 -06:00

42 lines
2.6 KiB
Makefile

out.GCC3.RELEASE/sceneGraph/sceneLighting.obj: \
sceneGraph/sceneLighting.cc sceneGraph/sceneLighting.h \
sceneGraph/lightManager.h math/mMath.h math/mPoint.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h core/color.h sim/sceneObject.h \
sim/netObject.h collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h terrain/terrData.h core/resManager.h \
core/fileStream.h core/fileio.h core/stream.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h core/crc.h \
dgl/materialList.h dgl/gTexManager.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
collision/convex.h interior/interiorInstance.h interior/interiorRes.h \
interior/interiorLMManager.h core/bitVector.h \
sceneGraph/shadowVolumeBSP.h interior/interior.h dgl/gBitmap.h \
sceneGraph/sceneGraph.h core/polyList.h console/consoleTypes.h \
gui/core/guiCanvas.h platform/event.h gui/core/guiControl.h \
gui/core/guiTypes.h dgl/gFont.h dgl/gNewFont.h platform/platformFont.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h i18n/lang.h \
game/gameConnection.h game/shapeBase.h game/gameBase.h \
game/moveManager.h sceneGraph/sceneState.h sim/netStringTable.h \
sim/netConnection.h core/dnet.h sim/connectionStringTable.h