28 lines
1.7 KiB
Makefile
28 lines
1.7 KiB
Makefile
out.GCC3.RELEASE/sim/sceneObject.obj: sim/sceneObject.cc \
|
|
sim/sceneObject.h platform/platform.h core/torqueConfig.h \
|
|
platform/types.h platform/types.gcc.h platform/types.win32.h \
|
|
platform/platformAssert.h sim/netObject.h console/simBase.h \
|
|
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
|
|
core/stringTable.h core/dataChunker.h console/console.h \
|
|
c:/TBE/MinGW/include/stdarg.h \
|
|
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
|
|
console/simDictionary.h platform/platformMutex.h \
|
|
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
|
|
math/mConstants.h c:/TBE/MinGW/include/math.h \
|
|
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
|
|
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
|
|
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
|
|
collision/polyhedron.h collision/abstractPolyList.h \
|
|
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
|
|
sceneGraph/lightManager.h sceneGraph/sceneGraph.h core/polyList.h \
|
|
dgl/gTexManager.h platform/platformGL.h platformWin32/platformGL.h \
|
|
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
|
|
platform/GLUFunc.h dgl/gBitmap.h core/resManager.h core/fileStream.h \
|
|
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
|
|
core/zipAggregate.h core/zipHeaders.h core/crc.h console/consoleTypes.h \
|
|
collision/extrudedPolyList.h collision/earlyOutPolyList.h \
|
|
platform/profiler.h interior/interior.h collision/convex.h \
|
|
interior/interiorLMManager.h interior/interiorInstance.h \
|
|
interior/interiorRes.h core/bitVector.h terrain/terrData.h \
|
|
dgl/materialList.h dgl/dgl.h
|