2024-03-20 18:08:17 -06:00

16 lines
434 B
C

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _WINDINGCLIPPER_H_
#define _WINDINGCLIPPER_H_
#ifndef _MMATH_H_
#include "math/mMath.h"
#endif
void sgUtil_clipToPlane(Point3F* points, U32& rNumPoints, const PlaneF& rPlane);
#endif