2024-03-20 18:08:17 -06:00

50 lines
1.3 KiB
C#

//-----------------------------------------------------------------------------
// Torque Game Engine
//
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Package overrides to initialize the mod.
package ParticleEditor {
function displayHelp() {
Parent::displayHelp();
error("Particle Editor options:\n");
}
function OptionsDlg::onWake( %this ) {
if($YourKeyRemap !$= "true") {
$RemapName[$RemapCount]="Toggle Particle Editor";
$RemapCmd[$RemapCount]="toggleParticleEditor";
$RemapCount++;
$YourKeyRemap = "true";
}
parent::onWake(%this);
}
function loadMissionStage2()
{
%fileSpec = "./Particles/*.cs";
for ( %file = findFirstFile( %fileSpec ); %file !$= ""; %file = findNextFile( %fileSpec ) )
exec( %file );
Parent::loadMissionStage2();
}
function onStart()
{
echo("\n--------- Initializing MOD: Particle Editor ---------");
Parent::onStart();
// Load the scripts that start it all...
exec("./ui/init.cs");
exec("./scripts/init.cs");
}
}; // Client package
activatePackage(ParticleEditor);