2024-03-20 18:08:17 -06:00

40 lines
1.6 KiB
C#

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
datablock TSShapeConstructor(PlayerDts)
{
baseShape = "./orc.dts";
sequence0 = "./orc_root.dsq root";
sequence1 = "./orc_forward.dsq run";
sequence2 = "./orc_back.dsq back";
sequence3 = "./orc_side.dsq side";
sequence4 = "./orc_lookde.dsq look";
sequence5 = "./orc_head.dsq head";
sequence6 = "./orc_fall.dsq fall";
sequence7 = "./orc_land.dsq land";
sequence8 = "./orc_jump.dsq jump";
sequence9 = "./orc_diehead.dsq death1";
sequence10 = "./orc_diechest.dsq death2";
sequence11 = "./orc_dieback.dsq death3";
sequence12 = "./orc_diesidelf.dsq death4";
sequence13 = "./orc_diesidert.dsq death5";
sequence14 = "./orc_dieleglf.dsq death6";
sequence15 = "./orc_dielegrt.dsq death7";
sequence16 = "./orc_dieslump.dsq death8";
sequence17 = "./orc_dieknees.dsq death9";
sequence18 = "./orc_dieforward.dsq death10";
sequence19 = "./orc_diespin.dsq death11";
sequence20 = "./orc_looksn.dsq looksn";
sequence21 = "./orc_lookms.dsq lookms";
sequence22 = "./orc_scoutroot.dsq scoutroot";
sequence23 = "./orc_headside.dsq headside";
sequence24 = "./orc_recoilde.dsq light_recoil";
sequence25 = "./orc_sitting.dsq sitting";
sequence26 = "./orc_celsalute.dsq celsalute";
sequence27 = "./orc_celwave.dsq celwave";
sequence28 = "./orc_standjump.dsq standjump";
sequence29 = "./orc_looknw.dsq looknw";
};