initial commit working version

This commit is contained in:
Skylar Sadlier 2024-03-07 12:39:45 -07:00
commit fdf2cffd02
13 changed files with 636 additions and 0 deletions

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# Don't handle line endings automatically
* -text

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name: Docker Image CI
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Build the Docker image
run: docker build . --file Dockerfile --tag my-image-name:$(date +%s)

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FROM ubuntu:focal
ENV HOME /root
ENV DEBIAN_FRONTEND noninteractive
ENV LC_ALL C.UTF-8
ENV LANG en_US.UTF-8
ENV LANGUAGE en_US.UTF-8
RUN dpkg --add-architecture i386 && \
apt-get update && apt-get -y install python2 python-is-python2 xvfb x11vnc xdotool wget tar supervisor net-tools fluxbox gnupg2 && \
wget -O - https://dl.winehq.org/wine-builds/winehq.key | apt-key add - && \
echo 'deb https://dl.winehq.org/wine-builds/ubuntu/ focal main' |tee /etc/apt/sources.list.d/winehq.list && \
apt-get update && apt-get -y install \
wmctrl \
winehq-stable \
libgl1:i386 bzip2 \
gstreamer1.0-plugins-good \
gstreamer1.0-pulseaudio \
gstreamer1.0-tools \
libglu1-mesa \
libgtk2.0-0 \
libncursesw5 \
libopenal1 \
libsdl-image1.2 \
libsdl-ttf2.0-0 \
libsdl1.2debian \
libsndfile1 \
pulseaudio \
ucspi-tcp \
cpulimit && \
mkdir /opt/wine-stable/share/wine/mono && wget -O - https://dl.winehq.org/wine/wine-mono/9.0.0/wine-mono-9.0.0-x86.tar.xz | tar -xJv -C /opt/wine-stable/share/wine/mono && \
apt-get -y full-upgrade && apt-get clean && rm -rf /var/lib/apt/lists/*
# the following can be used to skip download and use local file
# COPY AgeOfTime-29.exe /root/AgeOfTime-29.exe
ENV WINEPREFIX /root/prefix32
ENV WINEARCH win64
ENV DISPLAY :0
ENV AOTDIR "$WINEPREFIX/drive_c/Program Files/AgeOfTime"
RUN wget -P /mono https://dl.winehq.org/wine/wine-mono/9.0.0/wine-mono-9.0.0-x86.msi && \
wineboot -f -u && sleep 10 && xvfb-run msiexec /i /mono/wine-mono-9.0.0-x86.msi /quiet
# wineboot -u && msiexec /i /opt/wine-stable/share/wine/gecko/wine-gecko-2.47.1-x86.msi && \
# rm -rf /mono/wine-mono-4.9.4.msi
# download and install AgeOfTime
RUN cd /root && \
# nohup /usr/bin/Xvfb :0 -screen 0 1024x768x24 && sleep 5 && \
wget https://ageoftime.com/files/AgeOfTime-29.exe && \
# mkdir -p "$WINEPREFIX/drive_c/Program Files/" && \
cd "$WINEPREFIX/drive_c/" && \
chmod +x /root/AgeOfTime-29.exe && \
xvfb-run wine /root/AgeOfTime-29.exe -s && \
rm -f /root/AgeOfTime-29.exe
# mv "$WINEPREFIX/drive_c/Program Files/AgeOfTime" "$WINEPREFIX/drive_c/AgeOfTime"
WORKDIR /root/
RUN wget -O - https://github.com/novnc/noVNC/archive/v1.1.0.tar.gz | tar -xzv -C /root/ && mv /root/noVNC-1.1.0 /root/novnc && ln -s /root/novnc/vnc_lite.html /root/novnc/index.html && \
wget -O - https://github.com/novnc/websockify/archive/v0.9.0.tar.gz | tar -xzv -C /root/ && mv /root/websockify-0.9.0 /root/novnc/utils/websockify
# lets copy age of time files instead of install
# COPY ["AgeOfTime", "$WINEPREFIX/drive_c/Program Files/AgeOfTime"]
# Force vnc_lite.html to be used for novnc, to avoid having the directory listing page.
# Additionally, turn off the control bar. Finally, add a hook to start audio.
COPY webaudio.js /root/novnc/core/
RUN rm -f /root/novnc/index.html && ln -s /root/novnc/vnc_lite.html /root/novnc/index.html \
&& sed -i 's/display:flex/display:none/' /root/novnc/app/styles/base.css \
&& sed -i "/import RFB/a \
import WebAudio from './core/webaudio.js'" \
/root/novnc/vnc_lite.html \
&& sed -i "/function connected(e)/a \
var wa = new WebAudio('ws://localhost:8081/websockify'); \
document.getElementsByTagName('canvas')[0].addEventListener('keydown', e => { wa.start(); });" \
/root/novnc/vnc_lite.html
ADD supervisord.conf /etc/supervisor/conf.d/supervisord.conf
ADD restart-aot-crash.sh /root/restart-aot-crash.sh
ADD start-aot.sh /root/start-aot.sh
RUN chmod +x /root/restart-aot-crash.sh && chmod +x /root/start-aot.sh
EXPOSE 8080
USER root
CMD ["/usr/bin/supervisord"]

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build:
docker build -t aot-wine-x11-novnc-docker .
run: build
docker run --rm -p 18080:8080 aot-wine-x11-novnc-docker
shell: build
docker run --rm -ti -p 18080:8080 aot-wine-x11-novnc-docker bash

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## aot-wine-x11-novnc-docker
![Docker Image Size (tag)](https://img.shields.io/docker/image-size/skylord123/aot-wine-x11-novnc-docker/latest)
![Docker Pulls](https://img.shields.io/docker/pulls/skylord123/aot-wine-x11-novnc-docker)
This docker image will run AgeOfTime game client under wine in an Ubuntu container with a novnc server for you to view the application. Uses supervisor to automatically restart failed processes.
Runs a small script in the background that will automatically kill the process if a wine "Program Error" dialog is displayed (since it starts winedbg instead of just quitting).
This script also runs cpulimit against the PID of the AgeOfTime.exe process to limit how much CPU it can consume (only if `AOT_CPU_LIMIT` env variable is defined and not zero).
This container runs:
* Xvfb - X11 in a virtual framebuffer
* x11vnc - A VNC server that scrapes the above X11 server
* [noNVC](https://kanaka.github.io/noVNC/) - A HTML5 canvas vnc viewer
* pulseaudio - Audio server (AOT crashes without proper audio)
* audiostream & websockify_audio - these are supposed to pass audio to the VNC web session but currently doesn't work
* Fluxbox - a small window manager
* AgeOfTime.exe - The game executable
This is a [trusted build](https://registry.hub.docker.com/u/skylord123/aot-wine-x11-novnc-docker/)
on the Docker Hub.
## Run It
Modify your docker-compose.yml file then:
docker compose up
Go to `http://localhost:8080` in your browser and you should see AgeOfTime boot up.
## Issues
* Audio isn't working correctly. Keeps crashing when supservisor tries to start it and shortly gives up.
* Console output of game isn't being sent to the contrainer stdout (would be nice to fix this so the container logs show the game logs)

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default-server=unix:/tmp/pulseaudio.socket

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#!/usr/bin/pulseaudio -nF
load-module module-native-protocol-unix socket=/tmp/pulseaudio.socket auth-anonymous=1
load-module module-always-sink

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services:
aotbot:
build: .
ports:
- "8080:8080"
environment:
#
AOT_CPU_LIMIT: 0
# uncomment if you want to volume mount AgeOfTime
# volumes:
# - '/path/on/host/AgeOfTime:/root/prefix32/drive_c/Program Files (x86)/AgeOfTime'
deploy:
# resources:
# limits:
# cpus: '0.50'
# memory: 512M
# reservations:
# cpus: '0.25'
# memory: 512M

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#!/bin/bash
export DISPLAY=":0.0"
# this script checks for the presence of the wine "Program Error"
# dialog and if it is present it kills AgeOfTime and winedbg
# which causes supervisor to restart it
# This script also applies cpu limits if the env variable AOT_CPU_LIMIT is set
# Check if AOT_CPU_LIMIT is set and not zero
if [ -z "$AOT_CPU_LIMIT" ] || [ "$AOT_CPU_LIMIT" -eq 0 ]; then
SKIP_CPU_LIMIT=true
else
SKIP_CPU_LIMIT=false
fi
while true; do
if wmctrl -l|awk '{$3=""; $2=""; $1=""; print $0}' | grep '^\s*Program Error$'; then
# echo "AOT Program Error detected"
kill $(pidof AgeOfTime.exe)
kill $(pidof winedbg)
elif ! $SKIP_CPU_LIMIT && pidof AgeOfTime.exe >/dev/null; then
# AgeOfTime.exe is running
# Ensure cpulimit is installed and get the PID of AgeOfTime.exe
AOT_PID=$(pidof AgeOfTime.exe)
# Check if cpulimit is already running for AgeOfTime.exe to avoid stacking multiple limits
if ! pgrep -f "cpulimit.*$AOT_PID" > /dev/null; then
# Apply cpulimit to AgeOfTime.exe to limit it to 2 cores and 50% usage
# Note: cpulimit doesn't directly support core limitation, so we adjust the overall CPU percentage assuming 2 cores
# For more precise control, consider taskset or cgroups
cpulimit -p $AOT_PID -l $AOT_CPU_LIMIT
fi
fi
sleep 2
done

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#!/bin/bash
export DISPLAY=:0
export WINEARCH=win64
export HOME=/root
export LANG=en_US.UTF-8
#export WINEDEBUG="+alsa,+pulse,+winealsa,+winepulse,+d3d,+ddraw,+opengl,+winediag",
cd "/root/prefix32/drive_c/Program Files (x86)/AgeOfTime"
#sleep 5
# have to start with wineconsole as wine will cause a crash
# for some weird reason. wine works fine outside of supervisor though strangely
wineconsole AgeOfTime.exe

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[supervisord]
nodaemon=true
[program:X11]
command=/usr/bin/Xvfb :0 -screen 0 1024x768x24
autorestart=true
stdout_logfile=/dev/fd/1
stdout_logfile_maxbytes=0
redirect_stderr=true
priority=1
[program:x11vnc]
command=/usr/bin/x11vnc -noxrecord
autorestart=true
stdout_logfile=/dev/fd/1
stdout_logfile_maxbytes=0
redirect_stderr=true
priority=1
[program:novnc]
command=/root/novnc/utils/launch.sh --vnc localhost:5900 --listen 8080
autorestart=true
stdout_logfile=/dev/fd/1
stdout_logfile_maxbytes=0
redirect_stderr=true
priority=1
[program:pulseaudio]
command=/usr/bin/pulseaudio --disallow-module-loading -vvvv --disallow-exit --exit-idle-time=-1
stdout_logfile=/root/pulseaudio.log
redirect_stderr=true
priority=1
[program:audiostream]
command=tcpserver localhost 5901 gst-launch-1.0 -q pulsesrc server=/tmp/pulseaudio.socket ! audio/x-raw, channels=2, rate=24000 ! cutter ! opusenc ! webmmux ! fdsink fd=1
stdout_logfile=/root/audiostream.log
redirect_stderr=true
priority=1
[program:websockify_audio]
command=websockify 8081 localhost:5901
stdout_logfile=/root/websockify-audio.log
redirect_stderr=true
priority=1
[program:explorer]
command=/opt/wine-stable/bin/wine Explorer.exe
autorestart=true
stdout_logfile=/dev/fd/1
stdout_logfile_maxbytes=0
redirect_stderr=true
priority=1
[program:fluxbox]
command=/usr/bin/fluxbox
autorestart=true
stdout_logfile=/dev/fd/1
stdout_logfile_maxbytes=0
redirect_stderr=true
priority=1
[program:restart-aot-if-crashed]
command=/bin/bash -c "/root/restart-aot-crash.sh"
umask=0022
stderr_logfile = /var/log/supervisor/restart-aot-if-crashed-stderr.log
stdout_logfile = /var/log/supervisor/restart-aot-if-crashed-stdout.log
autostart=true
autorestart=true
user=root
redirect_stderr=true
environment=AOT_CPU_LIMIT=%(ENV_AOT_CPU_LIMIT)s
[program:ageoftime]
command=/root/start-aot.sh
umask=0022
stdout_logfile=/dev/stdout
stdout_logfile_maxbytes=0
stderr_logfile=/dev/stderr
stderr_logfile_maxbytes=0
autostart=true
autorestart=true
user=root
redirect_stderr=true
priority=200
environment=
LANGUAGE="en_US.UTF-8",
WINEARCH="win32",
HOME="/root",
LANG="en_US.UTF-8",
WINEPREFIX="/root/prefix32",
TERM="xterm",
DISPLAY=":0",
LC_ALL="C.UTF-8",
PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin"

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export default class WebAudio {
constructor(url) {
this.url = url
this.connected = false;
//constants for audio behavoir
this.maximumAudioLag = 1.5; //amount of seconds we can potentially be behind the server audio stream
this.syncLagInterval = 5000; //check every x milliseconds if we are behind the server audio stream
this.updateBufferEvery = 20; //add recieved data to the player buffer every x milliseconds
this.reduceBufferInterval = 500; //trim the output audio stream buffer every x milliseconds so we don't overflow
this.maximumSecondsOfBuffering = 1; //maximum amount of data to store in the play buffer
this.connectionCheckInterval = 500; //check the connection every x milliseconds
//register all our background timers. these need to be created only once - and will run independent of the object's streams/properties
setInterval(() => this.updateQueue(), this.updateBufferEvery);
setInterval(() => this.syncInterval(), this.syncLagInterval);
setInterval(() => this.reduceBuffer(), this.reduceBufferInterval);
setInterval(() => this.tryLastPacket(), this.connectionCheckInterval);
}
//registers all the event handlers for when this stream is closed - or when data arrives.
registerHandlers() {
this.mediaSource.addEventListener('sourceended', e => this.socketDisconnected(e))
this.mediaSource.addEventListener('sourceclose', e => this.socketDisconnected(e))
this.mediaSource.addEventListener('error', e => this.socketDisconnected(e))
this.buffer.addEventListener('error', e => this.socketDisconnected(e))
this.buffer.addEventListener('abort', e => this.socketDisconnected(e))
}
//starts the web audio stream. only call this method on button click.
start() {
if (!!this.connected) return;
if (!!this.audio) this.audio.remove();
this.queue = null;
this.mediaSource = new MediaSource()
this.mediaSource.addEventListener('sourceopen', e => this.onSourceOpen())
//first we need a media source - and an audio object that contains it.
this.audio = document.createElement('audio');
this.audio.src = window.URL.createObjectURL(this.mediaSource);
//start our stream - we can only do this on user input
this.audio.play();
}
wsConnect() {
if (!!this.socket) this.socket.close();
this.socket = new WebSocket(this.url, ['binary', 'base64'])
this.socket.binaryType = 'arraybuffer'
this.socket.addEventListener('message', e => this.websocketDataArrived(e), false);
}
//this is called when the media source contains data
onSourceOpen(e) {
this.buffer = this.mediaSource.addSourceBuffer('audio/webm; codecs="opus"')
this.registerHandlers();
this.wsConnect();
}
//whenever data arrives in our websocket this is called.
websocketDataArrived(e) {
this.lastPacket = Date.now();
this.connected = true;
this.queue = this.queue == null ? e.data : this.concat(this.queue, e.data);
}
//whenever a disconnect happens this is called.
socketDisconnected(e) {
console.log(e);
this.connected = false;
}
tryLastPacket() {
if (this.lastPacket == null) return;
if ((Date.now() - this.lastPacket) > 1000) {
this.socketDisconnected('timeout');
}
}
//this updates the buffer with the data from our queue
updateQueue() {
if (!(!!this.queue && !!this.buffer && !this.buffer.updating)) {
return;
}
this.buffer.appendBuffer(this.queue);
this.queue = null;
}
//reduces the stream buffer to the minimal size that we need for streaming
reduceBuffer() {
if (!(this.buffer && !this.buffer.updating && !!this.audio && !!this.audio.currentTime && this.audio.currentTime > 1)) {
return;
}
this.buffer.remove(0, this.audio.currentTime - 1);
}
//synchronizes the current time of the stream with the server
syncInterval() {
if (!(this.audio && this.audio.currentTime && this.audio.currentTime > 1 && this.buffer && this.buffer.buffered && this.buffer.buffered.length > 1)) {
return;
}
var currentTime = this.audio.currentTime;
var targetTime = this.buffer.buffered.end(this.buffer.buffered.length - 1);
if (targetTime > (currentTime + this.maximumAudioLag)) this.audio.fastSeek(targetTime);
}
//joins two data arrays - helper function
concat(buffer1, buffer2) {
var tmp = new Uint8Array(buffer1.byteLength + buffer2.byteLength);
tmp.set(new Uint8Array(buffer1), 0);
tmp.set(new Uint8Array(buffer2), buffer1.byteLength);
return tmp.buffer;
};
}