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https://github.com/skylord123/node-red-contrib-gamedig.git
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Move scripts into sub-folder
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47
query-game-server/query-game-server.html
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47
query-game-server/query-game-server.html
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<script type="text/javascript">
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RED.nodes.registerType('query-game-server', {
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category: 'advanced',
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color: '#a6bbcf',
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defaults: {
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name: { value: '' },
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type: { value: '', required: true },
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host: { value: '', type: 'server', required: true },
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port: { value: '' },
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halt_if: { value: '' }
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},
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inputs:1,
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outputs:1,
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icon: "icons/down_arrow.png",
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label: function() {
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return this.name || 'query-game-server' || `query-game-server: ${this.server}`;
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}
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});
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</script>
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<script type="text/x-red" data-template-name="query-game-server">
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<div class="form-row">
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<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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<div class="form-row">
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<label for="node-input-type"><i class="fa fa-cube"></i> Type</label>
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<input type="text" id="node-input-type">
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<span>Check <a href="https://github.com/sonicsnes/node-gamedig">node-gamedig</a> README for supported types</span>
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</div>
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<div class="form-row">
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<label for="node-input-host"><i class="fa fa-server"></i> Host</label>
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<input type="text" id="node-input-host" />
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<span>Host without port</span>
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</div>
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<div class="form-row">
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<label for="node-input-port"><i class="fa fa-server"></i> Port</label>
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<input type="text" id="node-input-port" />
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<span>Query port for the server (not always the same as the join port)</span>
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</div>
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<div class="form-row">
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<label for="node-input-halt_if"><i class="fa fa-hand-paper-o"></i> Halt If</label>
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<input type="text" id="node-input-halt_if" placeholder="off"/>
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<span>Enter "online" or "offline" (without quotes) to filter out the state you don't want.</span>
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</div>
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</script>
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39
query-game-server/query-game-server.js
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39
query-game-server/query-game-server.js
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module.exports = function(RED) {
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var Gamedig = require('gamedig');
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function queryGameServer(config) {
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RED.nodes.createNode(this, config);
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var node = this;
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node.on('input', function(msg) {
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var serverInfo = {
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'type': this.nodeConfig.type,
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'host': this.nodeConfig.host
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};
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if(this.nodeConfig.port) {
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serverInfo['port'] = this.nodeConfig.port;
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}
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Gamedig.query(serverInfo)
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.then(function(state) {
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msg.payload = 'online';
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msg.data = state;
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const shouldHaltIfState = this.nodeConfig.halt_if && ('online' === this.nodeConfig.halt_if);
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if (shouldHaltIfState) {
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return null;
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}
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node.send(msg);
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}).catch(function(error) {
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msg.payload = 'offline';
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msg.data = {
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'error': error
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};
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const shouldHaltIfState = this.nodeConfig.halt_if && ('offline' === this.nodeConfig.halt_if);
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if (shouldHaltIfState) {
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return null;
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}
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node.send(msg);
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});
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});
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}
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RED.nodes.registerType("query-game-server", queryGameServer);
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};
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