- update version to 2.1.1

- node description updated
- node now errors if msg.host or msg.port is left blank and not configured on the node
- server type & host is not required when configuring the node since it can be passed in via the inputs
- when modifying a node in the editor you can now view available server types at the bottom of the properties. This is parsed from the gamedig readme.
- Update gamedig version
- package-lock.json added
- palette label changed to "Query Game Server"
This commit is contained in:
2021-09-04 23:00:32 -06:00
parent 09c763a605
commit e2e8119d7f
6 changed files with 1441 additions and 69 deletions
+7 -3
View File
@@ -1,6 +1,6 @@
{
"name": "node-red-contrib-gamedig",
"version": "2.0.1",
"version": "2.1.1",
"description": "Query for the status of any game server using node-red",
"repository": {
"type": "git",
@@ -12,13 +12,17 @@
"url": "https://github.com/skylord123/node-red-contrib-gamedig/issues"
},
"homepage": "https://github.com/skylord123/node-red-contrib-gamedig#readme",
"keywords": [ "node-red", "gamedig", "query game server" ],
"keywords": [
"node-red",
"gamedig",
"query game server"
],
"node-red": {
"nodes": {
"query-game-server": "query-game-server.js"
}
},
"dependencies": {
"gamedig": "^2.0.0"
"gamedig": "^3.0.0"
}
}