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https://github.com/skylord123/node-red-contrib-gamedig.git
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- update version to 2.1.1
- node description updated - node now errors if msg.host or msg.port is left blank and not configured on the node - server type & host is not required when configuring the node since it can be passed in via the inputs - when modifying a node in the editor you can now view available server types at the bottom of the properties. This is parsed from the gamedig readme. - Update gamedig version - package-lock.json added - palette label changed to "Query Game Server"
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@@ -1,6 +1,6 @@
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{
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"name": "node-red-contrib-gamedig",
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"version": "2.0.1",
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"version": "2.1.1",
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"description": "Query for the status of any game server using node-red",
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"repository": {
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"type": "git",
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@@ -12,13 +12,17 @@
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"url": "https://github.com/skylord123/node-red-contrib-gamedig/issues"
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},
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"homepage": "https://github.com/skylord123/node-red-contrib-gamedig#readme",
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"keywords": [ "node-red", "gamedig", "query game server" ],
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"keywords": [
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"node-red",
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"gamedig",
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"query game server"
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],
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"node-red": {
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"nodes": {
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"query-game-server": "query-game-server.js"
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}
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},
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"dependencies": {
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"gamedig": "^2.0.0"
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"gamedig": "^3.0.0"
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}
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}
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