- Errors in parsing GameDig response now throw an error instead of returning to output
- Prevents "Class constructor Players cannot be invoked without 'new'" error
when Node-RED attempts to clone the server response data (this happens when the gamedig node feeds into a function node for example)
- Update gamedig from 4.0.6 to 5.1.0 (breaking change! various server types renamed)
- Fixed autocomplete for server types and now selecting a server type auto fills the query port with the default
- Added strip colors gamedig option
- Added address gamedig option to skip DNS resolution
- Added github funding links
- node description updated
- node now errors if msg.host or msg.port is left blank and not configured on the node
- server type & host is not required when configuring the node since it can be passed in via the inputs
- when modifying a node in the editor you can now view available server types at the bottom of the properties. This is parsed from the gamedig readme.
- Update gamedig version
- package-lock.json added
- palette label changed to "Query Game Server"
- Fixed query-game-server node so it actually works instead of throwing browser errors when added to the user's work area.
- Updated query-game-server.html to look better
- Added stuff to the node help